After I made a "clean unused components" in one file, I no longer see point light component in the material palette (nor the cache). Even after SU restart and LU reinstall.
They both are there, i can click on white place holders and add them. Just they don't show up.
How can I get the icons back?
Posts made by Max_B
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RE: Lighting Plugin for Sketchup
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RE: Rendering software comparison
@remus said:
Personally i think we should try and have a more scientific test scene, where a variety of materials and lighting situations occur.
So where are we?
Do we try to select a test scene? Or do we stop on "comparison is nonsense"?
We all know that such test is not ultimate judge. It could be useful anyway. I'm a bit surprised by the resistance it raises. -
RE: Rendering software comparison
My suggestion would be:
The author of the SU file should define base materials in it, as well as the camera position, with, say, two scene/views, to allow interior/exterior. As for the lights, hdri, it's more tricky. I don't know yet if lightning definition is precise enough in SU (edit: no light in SU, right?).Then the author of the rendering should give indications on modification made on materials and lights, along with main rendering options, radiosity, scattering, caustics and such.
The goal of exercise should not to reach the ultimate capabilities of a renderer, rather see what can be done in a reasonable (Edit: 2-8 hrs maxi? ) session by a skilled user.
For sure the learning curve is not accounted for in such comparison. Could be useful if each poster added a (subjective) comment about this point.I'm certain that there are appropriate files available around. I have a model in progress and could submit it when finished, but I'm definitely not the most qualified.
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RE: Question about CHEETAH3D for Mac
Hi, I'm currently searching and evaluating SU/renderer combination. That's why i registered here.
Here is a link to a site I found, with impressive cheetah rendersEdit: after I made this post, I noticed that Tim Danaher, author of these renders, is a regular poster here.
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RE: Rendering software comparison
@solo said:
Sounds like a reasonable idea actually.
Make it happen.I'm quite new on SU, while more experienced with mechanical nurbs modelers.
So, I'm not the best qualified to submit a SU file, and opening a new thread without it is pointless. Hope someone here, if not the original poster, could propose a good test file. …and open a new thread, which should be kept on subject: submitting rendering test images and reports. -
RE: Rendering software comparison
I'm bumping this thread because I registered to this forum to see it (image are not allowed for visitors).
It's too bad it turned out to be a fruitless argument about such and such.
IMO, evaluating / comparing possible companion renderers is useful, even if it should not be done this way.
I suggest to put a reference SKP file somewhere (or several if one is not significant enough) and then every contributor skilled with a given renderer could give a try to do its best with it, in a reasonable time. Then when posting result, give some indication of the work session time, the main settings/adjustments, render time etc.
What do you think?