Hey,

Thanks for your suggestions, unfortunately they don't quite meet my needs. Basically I'm building a bunch of different models for different tiles. What's important is that they are all exactly the same size (to the pixel). I need to precisely set the view zoom and camera angles to make sure the sizes always match up. I looked at the ado code, here you rely on "zoom extents" which doesn't work for me. Some of the models fill the whole tile, others are smaller than a tile, if I do zoom extents some things will be too big and others too small.

I'm pretty surprised that you can't get precise control over the exact camera view from a script, surely there must be a way? For example I want to set up a camera such that the image represents exactly the rectangle [0,0,0], [0,5,0], [5,5,0], [5,0,0], with a fixed aspect ratio, say w/h = 2. I actually can set the aspect ratio, but I can't find a way to control the zoom (I should mention that I'm using parallel projection, maybe that's related).

Thanks again for your help!
Matt