Very cool, Maxime.
How long did it take to do everything?
Cheers!
_KN
Very cool, Maxime.
How long did it take to do everything?
Cheers!
_KN
Hi there,
An interior section of the fortress Caer Mathos.
Have a great week!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@pbacot said:
Love following your work here. It's great you share them with us!
These last ones lead me to ask have you experimented with structures that grow semi-organically or fractal-like like space stations or Paolo Soleri concepts?
**>> Thanks for your kind comments. Since you ask the question, I'd thought I post some more of my personal projects/sci-fi environments during the in-between job period. I hope this will satisfy your question about fractal.
This is one of my favorite sci-fi models. Lots of details and challenges.**
The alien spaceship is one of my alien vehicles from my earlier posts.
Just for fun, I exported into Lumion3D to add glass material.
Thanks for visiting. Have a wonderful week!
Best,
_KN
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@ Carsten: Thanks for you comment. LOL...Snoopy, good comparison. Thanks for the laugh.
@ Adorno: Thank you for your comment.
Have a wodnerful day!
_KN
@cotty said:
@ken28875 said:
...This is one of my favorite and most detailed models.
My first thought too
I hope there are some components in thereNice model!
**>>Thanks for your comments, Carsten. Yes, lots of components. I use components in all of my models all the time.
Have a good day!
_KN**
Hello everyone,
Here's a conceptual model that I did for the game Rift more than 3 years ago. This is one of my favorite and most detailed models.
It is called Caer Mathos and is located in Mathosia. It is a fortress of some kind of evil knight or something. Due to the change of design directions (new stories) and a new art director, Caer Mathos was unfortunately cancelled.
But I really had fun working on it. It took me a couple of days to finish it...J/K maybe a few weeks.
I have some bird's eye renders as well as interior concepts that I will post soon.
Cheers!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@iichiversii said:
As usual Ken, nice work
>> Thanks for your kind words, iichiversii.
@andyc said:
Lovin' your work Ken
Especially the giant, sculptural machines a few posts above.
Some of your more orgainc stuff reminds me of Sparth's paintings - http://sparth.tumblr.com/
Was wondering if he was an influence
Either way, awesome work - I always check out your threads first when I visit this site.
A.
Thank you for your compliments, Andy. Yes, I know Sparth's concepts. Very inspiring.
Here are some more conceptual models of alien stuff from Defiance game.
**Have a great day!
_KN**
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@unknownuser said:
Middle age Lego!
LOL...merci for your comment, Pilou.
Some more Rift conceptual models:
This Elven palisade is a set of modular pieces that can be use to create different designs. This was one of my first projects when I started working for Trion world.
Sometimes when I was not assigned to come up with the design, I built conceptual models based on another concept artist's art. The left images in these two following images were done by the lead concept artist. What I did was build the conceptual model and solve problems like perspective, interior section, etc. I also was able to come up with my own designs for parts that were not well thought out.
Thanks for visiting.
Have a great week!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@daniel said:
@ken28875 said:
B...U...T...ful
![]()
butful?
or did you mean beautiful?
LOL...yes, but not "butful" in one word. Read the letters, Daniel.
@olishea said:
Maybe he's just come back from Nebraska
That special place in Nebraska.
Nebraska?....
Hi there,
More stuff from the game Defiance. They were done a while ago back in 2009.
Have a great day!
_KN
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
@unknownuser said:
Very cool as usual!
>> Merci, Pilou.
@ccaponigro said:
Beautifully done. I supose there not ADA compliant ether. (Ha)
>> Thanks, Ccaponigro. I included ADA compliance in the design of some of my first concepts, but the Art Director told that we can skip it and have a more simplified design since these buildings are for video games.
@adorno said:
Impressive. The red car looks kind of small, and it's also a nice car for someone living in a 'shed'.
>> Thank you for your kind words, Adorno. Similar to my answer above, vehicles, props and people are also simplified and smaller than real life proportions.
**Hello everyone,
It has been a while I have not posted some stuff for Rift. (http://www.riftgame.com/en/)
So I dug out some older conceptual models I did.
Have a great day!
_KN**
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
Welcome to Sketchucation, Lengyel.
Very nice detailed model.
Looking forward to seeing more.
Thanks for sharing.
_KN
@unknownuser said:
Epic!
Merci, Pilou.
@olishea said:
awesome ken! I may buy the game just so I can see your models
Thanks, Oli. Actually you won't see these models. There were done back in 2009. They got some new designers and a new Art Director on board the next year, and they changed most of everything based on the new directions. I was back to working on Rift at that time.
Here's another personal project in my series of Sci-Fi interiors.
Skp + VrayFS + Photoshop
Have a good day!
_KN
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/
Very nice style, Milo. I really like your first sketch.
Love to see more.
Take care,
_KN
@unknownuser said:
Do you know this guy?
he makes crazzy cars and trucks ans bicyles...!
Scott Robertson, of course. I have a few books from him. Working in the game/movie industry, I have to know these guys (Scott and Neville Page). They are the founders of the famous Gnomon School of Visual FX.
Steve: I look forward to seeing more of your great models.
Best,
_KN
Very cool model and render, Mr. M.
What rendering engine do you use, or just straight render from Sketchup with Photoshop postwork?
Have a great week!
_KN