Hi all,
we're still looking for a SketchUp developer to work on our plugin!
Please get in touch with us at contact@indigorenderer.com if you're interested.
Kind regards,
The Indigo team
Hi all,
we're still looking for a SketchUp developer to work on our plugin!
Please get in touch with us at contact@indigorenderer.com if you're interested.
Kind regards,
The Indigo team
Thanks for your positive comments everyone! We used to have hybrid rendering for Indigo 3, where the GPU helped the CPU out with certain tasks.
For Indigo 4, there's a completely new multi-GPU OpenCL core. While you can use CPUs as OpenCL units, a good GPU is usually many times faster.
Have a look at the video below for Indigo 4 Beta running on a GTX 1070:
https://www.youtube.com/watch?v=0GHtpd3cFLU&lc=z13js5hhnm31f3vb004cebmhduzrufi4cj0
Hi all!
Glare Technologies is looking to hire new developers to work on our 3D application plugins, to ensure an efficient and production ready workflow for Indigo 4 and beyond. We're now looking for a new developer to work on our Indigo plugin for SketchUp (called SkIndigo).
You will be responsible for tighter renderer integration, implementing support for new Indigo features into the plugin, as well as fixing bugs and responding to user requests. The plugin is written in Ruby, and some experience with 3D graphics programming would also be great.
Location: We are based in London, UK, and Berlin, Germany, but remote work is fine as well!
Job Type: This is a part-time job, up to 10 hours a week, with the potential for longer hours in the future. Working hours and number are negotiable and flexible.
Contact us for pay and other details at:
contact@indigorenderer.com
We hope to hear from you soon!
Best,
The Indigo team