Display cabinet
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@unknownuser said:
I'm trying to get the glass right. I'm not used to rendering glass that has been extruded. I usually use one face only...
Why not just change the glass in SU to a single face and go from there? Or are you trying to preserve the model 100% intact?
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Modelhead,
Have you noticed that the front glasses were backfaces in the SU model? (At least in what I downloaded). No wonder they do not want to let light through!
I also started a quick test render with it (adding some wall and floor to get reflective lights)
Still I'm a beginner in KT...
@unknownuser said:
Why not just change the glass in SU to a single face and go from there? Or are you trying to preserve the model 100% intact?
Eric, that single face thing has never worked for me for some reason. The light then either gois in or comes out but never does the same. But again - I1m just learning this. Cannonball or Ross or some other guys are the "magicians".
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You guys can't even begin to imagine how much I'm enjoying this! You really bring the unit to life. It's unbelievable!
By the way, the wood has to be stained a rich brown, almost Wenge.
Can you change the color of the wood when you do the renderings or do I have to do that on the model and re-post?Gaieus, I'm half Hungarian. My mother is from Budapest. Is that near to where you live? You should taste her silvas gombots!
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@gidon said:
---Gaieus, I'm half Hungarian. My mother is from Budapest. Is that near to where you live? You should taste her silvas gombots!
Gidon: "szilvás gombóc"! But that's nothing to "szilvapálinka" (plum brandy...)!!!
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Modelhead,
I seen that the depth of nested groups are extreme (if you have to many nested groups it will not render right) . You might want to explode some of them, this is when you will see some of the faces are duplicated and in conflict with another, as in the glass in the top. I see in another post you already know about the reverse faces. Hope this helps little. -
Yeah, sure, I suffered a lot with the nested part of it (3 or 4 depth). Also, I experience some weird edges emerging (see the attached file above) that I couldn't see on ModelHead's render.
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I also seen that some of the glass has a texture to the backside of the same face. I would say explode to you get back to single groups and redo the glass. Do not group the whole model. Save with all single groups and reopen the model and send to render. You should be alright then.
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Modelhead, I'm attaching a picture of Wenge wood. The finish is to be semi-gloss (50/50 gloss to matt).
Sorry if all the nested groups are a problem. When I was just starting out in SU I was traumatised by things sticking to one another and distorting etc. and I read Ross's artical about grouping everything and it became second nature. Normally the abundance of groups makes my life easier rather than more difficult. I find it makes my models extremely managable. Not using rendering software I had no Idea it would cause problems.
Sorry -
Gidon. Im newbie with SU, Rener & forum, i dont know if im repeating this post because i tray in two other opportunity, but i want you to say the Display cabinet is a nice model, i have fun rendering it in podium. I made some of your group as component and flipped in that way is more easy change texture, there are a good tutorials in go-2-school.com some are special for you, teaching how improve the tools in SU to make cabinet.
I do this just for fun, as a banking worker i dont have time to play with tose wonderful tools, as you do. -
@unknownuser said:
Gaieus, I never learned how to speak Hungarian let alone spell it. But I did learn how to cook Hungarian food. Anyone who is not familliar with Hungarian food is missing a whole world of delight! Even simple dishes like (I don't know how to spell it ) Kapostash Kotzka, or Mackosh and of course Goulash!. My mouth is watering just thinking about it
Káposztás kocka, mákos tészta, gulyás... (although many probably don't know that we mean a kind of soup by goulash - not what the whole world misznderstands).
anyway, Gidon, no problem with grouping but so many depths of nested groups! And I'd1ve also used components instead - as Charevir says - and it would spare you a lot in file size, too.
But for now I'm not changing too much (again) but that texture you provided seems much more fun than the cork one... -
Modelhead, the material is a photo of Wenge wood, I got from google images. It's just to give an idea of what the grain and hue of Wenge looks like. I wouldn't want you to go to too much trouble with trying to get it exactly like the grain in the photo. I'm sure you've got better things to do. As to how the scene is to be set up, well it's a work in progress. There a a couple of pieces that I still have to model for the client and then we will be moving them around and playing with the shop lay-out. As soon as we're satisfied with the picture as a whole I'll post it.
I showed the client the renderings that have been posted and I think he may have to have stiches on his chin from the way his jaw dropped in disbelief when he saw them.
Thanks guys! -
These just keep gettin' better and better...'cept I've been craving chocolate all week!
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Really getting better, Bruce! Obviously this material is way better fit than that light one did. And the reflections are nice, indeed!
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Bruce, that's beautiful. A couple of things I should mention:
- The finish on the piece will be semi-gloss so it's surfaces wont be as reflective as those in the picture.
- The floor is Travertine marble, also semi gloss and less reflective.
This is in no way a reflection on your excelent rendering work.
(Sorry, I couldn't resist the pun ) -
@unknownuser said:
This is in no way a reflection on your excelent rendering work. (Sorry, I couldn't resist the pun)
That's a "pun upon a pun..."
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Bruce hi, I should have all the pieces ready in a few days. It's an on-going process as the client had only a general idea of what he wants and we're basically making it up as we go along. But it's getting there.
I can't wait to see what you'll do with it (drooooool!!) -
OK Bruce, you asked for it!
Here is the complete shop, or rather the shop with all the units that I planned and placed. Of course, there will be other things in the shop but I haven't the time (nor the skill) to model them all.
Just a point or two if I may:- The wood is to be a dark stained Oak in a semi gloss finish.
- the floor is a light beige matte tile 50cm x 50cm.
- The walls are a grayish stucco.
- The marble work top on the unit behind the glass partition is a slab of white Travertine marble with delicate gray veins.
- The temperature is kept to a constant 64.5degs Faranheit, though how you can render the temperature is beyond me.
It's all yours.
(I can't wait!) -
Bruce, that's definately the right direction. Let me post pictures of Wenge wood and Travertine marble (it's a slab of marble, not tiles. One solid 2cm thick slab). I'm guessing you can use the JPEG for the rendering work. Or is that just in SU? I'm a complete ignoramus when it comes to rendering programs.
By the way, speaking of 'ignoramus':
Do you know what an ignoranus is?
It's some who is both ignorant and an arse-hole . -
Bruce hi, the marble goes on the unit in the attached jpeg.
Thanks a bunch, Bruce .
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