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    Green Toaster's Car Sketches

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    • ely862meE Offline
      ely862me
      last edited by

      i didn t use the sandbox i use the hand
      i alway do this i fit them with hand the sanbox isn t precise
      i said medium quality because i wasn t use too many lines how do u expect to sandbox made a nice hood i use sandbox only for two lines two arches or something like that(i was using sandbox for the windows of my concept cars)

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • ely862meE Offline
        ely862me
        last edited by

        depending how much wire u want to use u can make different qualityes, here i use medium qualitybw_hood_wireframe_01[5].jpg


        here are the wires

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • G Offline
          GreenToaster
          last edited by

          Sorry, but I still don't understand how you get your surfaces in there and they render so smooth - looks like you converted the one I started with - I feel like I'm the dragon inside the shell - almost strong enough to break out of the egg and fly.

          If you really want something you won't ever stop pursuing it.

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          • ely862meE Offline
            ely862me
            last edited by

            i didn t coverted i make it again,for makeing a desired surface u must have enough wire to fill exactly that form what u wish to do so u make a bigger arch on the bottom then one smaller then another smaller then another smaller when u gonna fit the wires is gonna be a nice rounded form smoth it and is gonna be exactly how u want to be

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • G Offline
              GreenToaster
              last edited by

              Okay - thank you, I'll try it - I think I (finally) understand how you did it.

              I'll post my experiment on Friday.

              Thanks again,

              Brad

              If you really want something you won't ever stop pursuing it.

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              • ely862meE Offline
                ely862me
                last edited by

                here is a little part from my new concept car, as i was talking u must make the wires after that fit them of cource u must have in mind the desifn of the car else u can t do a car, right? the position of the weels is taken from another concept of mine and i modified a litlle the lenght


                platforma +roti1.jpg


                platforma +roti2.jpg

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Using Bruce's method (a bit higher poly) and playing with This Script I generated these. πŸ˜‰

                  Fun with curves1.jpg
                  Fun with curves2.jpg
                  Fun with curves3.jpg

                  http://www.coroflot.com/boofredlay

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                  • G Offline
                    GreenToaster
                    last edited by

                    %(#000080)[Thanks all! I was able to figure out what I call "bubble shaping" where the sphere is squished, cut, & so forth (see my "bubble" car on or near the first page of this thread) but thanks very much modelhead for sharing that with everyone - a great techinque.

                    --||-- --||-- --||-- --||-- --||--

                    ely862me, that's really nice you posted those images and included some explanation. I've never modeled anything before using that technique although today I tried without much success.

                    @unknownuser said:

                    There is no doubt that stiching a model together is most accurate but not many of us have that kind of time luxury.
                    Yes, this looks like a time consuming approach - I'm used to other tools, but I'm not an expert with the cool looking stuff: surfaces! πŸ˜‰ I've been using Pro/E for years and my surfacing capabilities aren't well developed. I'm looking forward to getting this technique down.

                    @unknownuser said:

                    u must make the wires after that fit them of cource u must have in mind the desifn of the car else u can t do a car, right?
                    I'm not very confident I can figure out how to "see" the model first - your words are very true and I believe some people have a natural ability to do this sort of thing where some do not. I clearly am in the latter category. I can "chop & chisel" flat surfaces all day - easy - but creating those beautiful smooth amorphic surfaces - wow, very impressive. Your images and words are very helpful & encouraging. I'm going to try again with something simple later tonight.

                    --||-- --||-- --||-- --||-- --||--

                    Boofredlay, that's a very nice script but I'm not sure how I could use it yet - thanks for posting it and showing the very nice examples.

                    Happy Sketching,

                    Brad]

                    If you really want something you won't ever stop pursuing it.

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Brad, the script is excellent for creating a thickness of an odd shape. Look at the solid one of the two shapes. This could prove very useful in making many car components FWIW.
                      Cheers.

                      http://www.coroflot.com/boofredlay

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                      • G Offline
                        GreenToaster
                        last edited by

                        Boofredlay, thanks, I'll play with it.

                        Here is my first "real" attempt at stitching (is that what I'm doing?).

                        I can see how this is going to be lots of fun - a few questions:

                        [1] --> Does it look like I may be on the right track?

                        [2, 3, & 4] --> I have SketchUp Pro - doesn't it have high quality rendering built in? How do I take my very rough hood and make it "nice" and smooth? Do I just add more triangles?

                        Thanks,

                        Brad
                        πŸ˜„


                        bw_stitchy_hood_01.jpg


                        bw_stitchy_hood_02.jpg


                        bw_stitchy_hood_01.skp

                        If you really want something you won't ever stop pursuing it.

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                        • G Offline
                          GreenToaster
                          last edited by

                          . . . 2nd attempt . . . just playin' around, nothing serious - this has some interesting possibilities for sure.

                          I wanted to take a circular surface and blend it quickly into two conics . . . I have lots to learn . . . but it's fun.


                          bw_stitchy_car_01.jpg

                          If you really want something you won't ever stop pursuing it.

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            i know and i agree that my tehnique takes time but look what i can do with it,sincerly i can t imagine to make cars helped by spheres or else of cource if u play a lot with it u can do nice thingsplatforma +roti6.jpgplatforma +roti7.jpg
                            u ll see soon this car in warehouse i must finish the interior,front and rear lights and some little things

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • ely862meE Offline
                              ely862me
                              last edited by

                              this is not finished but i couldn rezist to not take a picture


                              Concept car E016 1.jpg

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • G Offline
                                GreenToaster
                                last edited by

                                @unknownuser said:

                                I think your work is outstanding.
                                I agree 100% - very inspirational, artistic, and very cool!!!

                                I'd be very happy to be at your level of modeling & creativity - so, I'm going to press on and learn how.

                                Thanks ely862me!!!

                                If you really want something you won't ever stop pursuing it.

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                                • G Offline
                                  GreenToaster
                                  last edited by

                                  Here's a quick attempt at this technique - there is much to learn, like what is smoothing - when should it be used - why can't I see my surface edges anymore?

                                  AND - I just discovered arcs are dimension driven so it's easy to change them quickly!!! Wow, that's a nice feature.

                                  Thanks


                                  bw_car_0480_01.jpg


                                  bw_car_0480_02.jpg


                                  bw_car_0480_03.jpg

                                  If you really want something you won't ever stop pursuing it.

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Brad,

                                    Until you start "handstitching" an arc (and thus ruining its curve entity), you can always hover over its middle endpoitn and modify its bulge. So just quickly draw the arc in the direction you desire and you can play with its bulging later (often you cannot pull it up enough because of some disturbing inferencing).

                                    Gai...

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                                    • G Offline
                                      GreenToaster
                                      last edited by

                                      Thank you Gaieus - great to know that, very helpful.

                                      Here's a file (attached) where I'm trying some more new things. I could see with 3 or maybe 400 hours of doing this, I could begin to understand it well. :rolleyes:

                                      Happy Sketching,

                                      Brad


                                      bw_car_0481.skp


                                      bw_car_0481_01.jpg

                                      If you really want something you won't ever stop pursuing it.

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                                      • ely862meE Offline
                                        ely862me
                                        last edited by

                                        well done,i see u going in a good direction

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • G Offline
                                          GreenToaster
                                          last edited by

                                          Thanks - coming from you that's very encouraging!

                                          Here's a hood for a car I was working on - again, just trying to master the simple stuff. I couldn't resist creating a quick scoop.

                                          I've also been quickly reminded that making use of layers is very helpful as well as keeping a copy of the pre-smoothed groups of surfaces by using components - I can't figure out how to change surfaces after smoothing is done otherwise.

                                          I'm having trouble moving endpoints of surfaces - when I grab one, the red/green/blue axes don't lock . . . very puzzling . . . so I end up grabbing what I want to stretch, punch, or move and copy it over, create some construction geometry, make the change, then move it back - there's gotta be a better way.

                                          Thanks,

                                          Brad


                                          bw_car_0482_01.jpg

                                          If you really want something you won't ever stop pursuing it.

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Brad,

                                            You can always turn on hidden geometry (View menu) and work with your softened/hidden lines as with "normal" ones.

                                            Also when I'm moving endpoints, after clicking on them (but before moving), the axis lock with the arrow keys alwas work.

                                            Gai...

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