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    How to animate a sliding door

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    • W Offline
      watkins
      last edited by

      Dear Pilou,

      I might be able to help. Download Transformer_beta.rb and put it in your Plugins folder.

      Open up a new Sketchup instance and create a simple cube at the orgin. Make it a group or a component; it doesn't matter which. Select the group/component and then go to your Plugins drop-down menu. Select Transformer>Positions>Group Initial Position. Move the cube along the red axis, and then select Transformer>Positions>Group Final Position. To test your selection , select Transformer>Movements>Move component to its Initial Position. The cube should jump back to the origin. Now for the smooth motion. Select Transformer>Animation>Animation Settings, and set the Steps and Duration (try 50 and 20). Finally, select Transformer>Animation>Animation Initial->Final.

      Hope this helps.

      Regards,
      Bob

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      • pilouP Offline
        pilou
        last edited by

        Hi Watkins
        Thx but what should be the result?
        Somes "pages" or like the "SketchyPhysics" just an animation on the screen?
        I will try again, but seems that I had made that you write and nothing append at the end ๐Ÿ˜ 

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • W Offline
          watkins
          last edited by

          Dear Pilou,

          I'm sorry but you will have to ask Didier Bur as he wrote the script. Yes, the duration does not seem to connect to actual seconds of elapsed time, and so one has to experiment. Like all scripts it has a place in the grand scheme of things. It happily copes with rotation too, and so one can use it to rotate a door about its hinge.

          Perhaps Didier could revise this script to give it more functionality. For example:

          • select component/group - initial position
          • select component/group - final position
          • select motion constraints - steps and duration

          The script then stores the position/motion data and assigns that data to that component/group. To animate the component/group one would first click on the component/group and then a 'transform' icon. Three icons: initial-to-final, final-to-initial and loop. Other icons might be used to increase/decrease 'steps' and 'duration', with a final icon updating the motion constraints assigned to that component. The number of components/groups which could be animated in a model would probably have to be limited, but 5 to 10 would be a good start. Deleting a component would result in its position/motion data being deleted.

          Did you manage to animate the bike?

          Regards,
          Bob

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          • pilouP Offline
            pilou
            last edited by

            thx
            I ask him if he can make also something like this ๐Ÿ˜„
            You clic some groups or componants in a certain oder and the result will be
            one componant by page so a little animation ๐Ÿ˜„
            Maybe this yet exist?

            His script was good but now SketchyPhysics is more perfomant :

            He says the same : use Physics ๐Ÿ˜„

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • GaieusG Offline
              Gaieus
              last edited by

              Section cuts cannot be exported into Kerky with the current version of SU2KT though it's on the wish list.

              You could use layers and copy/move the bike little by little putting the current instance on different layers then create scenes by hiding the rest.

              Long and tedious work and the result is very likely a jaggy animation not worth rendering and wasting time in Kerky.

              Gai...

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              • pilouP Offline
                pilou
                last edited by

                @unknownuser said:

                Long and tedious work

                Sure and if you have not a render farm ๐Ÿ˜’ ๐Ÿ˜†

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  I mean long and tedious in SU. Once you set up the scenes Kerky will handle it just as well as any other animation. True if you have a slow machine, it will be longer.

                  Gai...

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    I mean long and tedious in SU

                    ๐Ÿ˜†

                    Here the bike animation, but alas the cool script "Transformer" by Didier Bur can't run in the same time that the classic animation of the sliding door by Martin ๐Ÿ˜’
                    http://www.divshare.com/download/3597974-da2
                    unzip and open the file Bike.htm in you favorite navigator
                    (firefox is best)

                    Ps In this case of this bike animation by the script how can I render this animation in Kerkythea?

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      Ok that work!
                      problem was the unities 50 and 20
                      I have the french version it's write by default Step = 10 and Duration (second) = 5
                      I input 2 seconds because I was speedy
                      With that I just 2 draws Start / End ๐Ÿ˜ฎ

                      With your numbers I have an animation (Miraculous) ๐Ÿ˜ but not during 20 seconds but seems 2 seconds ๐Ÿ˜„

                      And it's an animation at the "screen" not in 50 pages !
                      Have you some light about that?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, if it went by the "classical" page (scene) transition, you could for sure.
                        I don't know (but doubt) if/that you can render this in Kerky though.

                        Gai...

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                        • pilouP Offline
                          pilou
                          last edited by

                          So wait someone transpose Script "Transformer" animation to page ๐Ÿ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • W Offline
                            watkins
                            last edited by

                            Dear Fletch,

                            I am curious, and would like to know which bit of the message tickled you the most? Was it that 'an-already-overloaded-Didier' might have time to revise one of his old scripts? The last time I suggested a revision Didier did a superb job revising his Projections scripts. I have found the Transformer script useful from time to time, and simple to use, although I suppose I should try running SketchyPhysics with its many features.

                            Kind regards,
                            Bob

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                            • F Offline
                              Fletch
                              last edited by

                              @formalyknownasmartin said:

                              Hi Pilou,
                              you canยดt push or move this bike using the section cut method.
                              But you can beam it up. ๐Ÿ˜‰
                              This is the skp-file:
                              http://www.sketchucation.com/forums/scf/sas/Tutorials/beamingyourbike.skp
                              Flash:
                              http://www.sketchucation.com/forums/scf/sas/Tutorials/beamingyourbike.html

                              F.K.A.M.,
                              ๐Ÿคฃ ๐Ÿคฃ ๐Ÿคฃ
                              that is one of the hardest laughs I've had on this forum in the longest time. THANKS!

                              Fletch
                              Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                              • F Offline
                                Fletch
                                last edited by

                                ๐Ÿ˜’
                                SORRY, I gotta stop posting so late at night... accidentally quoted the wrong text... fixed it now.

                                Fletch
                                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                • FormalyKnownAsMartinF Offline
                                  FormalyKnownAsMartin
                                  last edited by

                                  Hi Pilou,
                                  you canยดt push or move this bike using the section cut method.
                                  But you can beam it up. ๐Ÿ˜‰
                                  This is the skp-file:
                                  beamingyourbike.skp

                                  Flash-Animation
                                  http://www.sketchucation.com/forums/scf/sas/Tutorials/beamingyourbike.html

                                  Martin Habes

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