A Welcome Message to New SketchUcation Members
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Hi Folks,
I am another newbie to SU. I have spent the last week watching loads of video tutorials too - in no particular order, which makes the brain go a bit fuzzy!
One thing that I'd wish for is for a set of video tutorials that are in some sort of logical order, taking the newbie from the start to the end of a new project. For example, I am particularly interested in drawing construciton drawings for new houses, and need to draw 2D scaled plans for printing onto A3. Anyway, I will add it to my wish list.
In the meantime, I jumped straight into drawing a rather large building in SU, but finding it difficult to do mcuh internal work. I now know that I should have made groups, components, scenes and layers
I am now faced with either re-drawing the building, or backtracking in order to introduce all of the above.
Please open the attached file and see what I have done so far.
Regards
Gra
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Very good start graham Looking at that model i'd say youve got a fairly good grasp of the basic modelling tools, as you say grouping/componenting your model would go a long way to cleaning it up, though.
Another thing to be aware of is that you should always try and keep the front faces of your model pointing 'out.' A bit more detail: faces have a front and back side, in SU these are coloured white and blue respectively. You want to try and keep the white faces pointing out wherever possible. You can do this by right clicking a face(or selection of faces) and selecting 'reverse face.'
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Hi Remus,
Thanks for the comments. I am also finding it very hard to work inside the building. For example, the exisitng balcony is stepped, but I can't get in to complete the 'push n pull'. Any suggestions?
Also, I need to instal at least 2 flights of stairs and to introduce a basement room to house the boiler. I have also a swimming pull to instal.
I would like to produce multi-layered walls, but not sure how to go about it. Will the 'Push n pull' work with multi-layers?
Sorry, there are loads of questions!
Gra
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Graham,
The very first thing that you MUST do in order to properly organise you model is to group certain elements (or make components of them especially if there are more than one instances of them like windows, doors whatnot). Before this, don't even touch the layers because you will end up in a big mess.
Make your groups/components in a "logical" way. Say make a single group of all the walls on the first floor, make a separate group of the floor itself etc. (only you know what YOUR logic should be here). You can then examine and edit all the group/component hierarchy in the Outliner (Window menu). You can easily hide/unhide groups/components in order to access interiors and be able to insert staircases for example.
Only when you have already made your groups/components, "place" them on different layers to control visibility (and only that with SU as layers do that but don't separate geometry from each other).
If this means to restart your model then don't hesitate to restart. No-one (I believe) succeeded with his first model. You can even copy certain elements from one model into another one so you may even "rebuild" your more proper model by using simple Ctrl+C to copy in one model then Edit > Paste in place in another one. This is also good to add geometry into an existing group if you accidentally left something out.
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Thanks Gaieus,
It was my first attempt. But got stuck!
It took me hours to do too....the thought of re-doing everything is daunting.
I do take your point about creating groups and layers etc. I kind-of know that now. Is there an easy that I can do that with what I have done already? I am still getting to grips with groups and layers - the penny has not quite dropped yet though!
I am sure that I will get there with a little help and guidance from you guys
Gra
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It's never very easy to make logical grouping from a complex set of geometry but never hopeless (although sometimes takes longer than redoing...)
What you can use is what I suggested (let's say this is with the walls):
- select as many faces of the walls as you can easily
- right click > Group
- now select the rest
- press Ctrl=X (this will cut it out)
- double click on the group to edit it
- go to Edit > Paste in place (you can assign a shortcut to this operation to speed up modelling - see Window > Preferences > Shortcuts - I use Shift+Ctrl+V for this but y6ou can go with anything you like)
- repeat these steps until all the faces and edges of your walls are in this group
- NOW make a layer, name it Wall (or something)
- right click on your wall group > Entity info
- change the layer from Layer 0 to Layer Wall
- uncheck the visibility of your wall layer and the wall disappears.
- now do the same with something else that you think should logically belong to each other (say the floor) and turned into a group...
Ir, at the end, you end up with a couple of stray lines that don't seem to belong to any groups, don't worry just delete them. When grouping geometry, edges that are shared with geometry outside of the group will be duplicated so you are pretty unlikely to erase something important.
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Hello masters, im happy to be part of this forum. i had a hard time logging in but finally i made it. one thing i would like to ask, when i view most of the topic i cannot completely relate myself to it because a statement always showing up like this;
"You do not have the required permissions to view the files attached to this post."
Is this normal? or is there anything that i forgot to clik on or do something in my account? hoping for your enlightenment and answers. thank you very much.
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Hi Chris and welcome.
There have been some problems lately with the browser cookie settings, please, have a look at this announcement and try to delete your browser cookies.
you may also need to delete your board cookies (you can find the link at the bottom of the page). -
Hi! I just found this forum thanks to a posting by DaveR on a woodworking website. I've dabbled in various CAD and modeling programs over the years but have never gotten too serious about them. I'm trying desparately to learn as much as I can about SU to help me with woodworking designs and documentation.
I'm looking forward to learning as much as I can on this forum and, eventually, being a contributor.
Jack
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Hello everyone My name is Javier Gonzalez and am new to this forum so I would like to introduce myself because so many great people have share their knowledge and experience of sketchup like tips, tutorials, plugins.... with all of us and this have been very helpful not only for me but for some of my friends. I am currently a student trying to get my bachelors in Architecture and would like to THANK all of those people for taking the time to improve our sketchup abilities. I would try to upload something one day even though am not as good as most of you.
Javi
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Hi Javi and welcome.
Don't be shy about your work so don't hesitate to share it if you wish. -
Hi my name is Mel, I'm registered user for a long time but haven't visited a long time. this site is great!!!
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Hello Mel, good to see you posting
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hi! i've been using sketch up for about 2months now. I'm searching the web for free sketchup plug ins. I'm looking for useful plugin tool that can easily make the edges round or can make irregular shapes. can i download it here? thanks. im hoping to learn more about sketch up from this forum.
Dhon
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Hi Dhon,
For "rounded/bevelled" edges, see Sketchy Bevel and Round Edge.
For "irregular" shapes, there are lots of different plugins (both free and commercial); it all depends on what you need.
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@gaieus said:
Hi Dhon,
For "rounded/bevelled" edges, see Sketchy Bevel and Round Edge.
For "irregular" shapes, there are lots of different plugins (both free and commercial); it all depends on what you need.
noooo. i dont know how to use .rb files.=( and i dont know how to use the ruby console.=(
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The '.rb' script files go into the Plugins Sketchup folder. On a PC it's typically in...
C:\Program Files\Google\Google SketchUp 7\Plugins\On a Mac it's slightly different...
/Library/Application Support/Google/Google SketchUp 7/SketchUp/plugins/Sometimes the files come in a zip file, if so just extract them into the Plugins folder, note that any icon images or similar support files might need to be extracted into a separate sub-folder, this way it will do it for you...
Some scripts have 'readme' or 'help' files that explain how to use them - there's also a lot of stuff on the Ruby Forum about many of them. Script .rb files are just a text file of instructions... If you want to open a .rb file in a plain-text editor like NotePad.exe [Note: never use a word processor as accidentally saving the file would probably reformat it and mess up the code], you can then read the first section where there's almost always explanatory text on usage etc...
After putting the files into that folder the next time you open Sketchup you'll have the new commands loaded automatically... To stop afile loading either move it into another folder or add .txt onto the name's end so it won't auto-load.
You don't have to do much more to use a script - most rubies run by picking their command off the Plugins Menu, some have their own toolbars and others work off the right-click context menu. Some do load in another menu like 'Draw'. A very few of them work by typing their command into the Ruby console...
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Thanks Gaieus and TIG! ive finally installed the Sketchy bevel and Round Edges. im going to study it, thanks again!!!
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How about this one? how can you install .rbs like this? http://www.crai.archi.fr/RubyLibraryDepot/Ruby/bezier.rb do i copy and paste it on a notepad and then change the file name with .rb?
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rbs files are just "encrypted" (scrambled) versions of rb files and work the same way as rb files. Do not rename them just use them as simple rb files. (The authors of these files may want to hide the code and this is particularly the general practice with commercial plugins).
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