Automatically Size a Material Texture Map
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Hi,
I often have to annotate models to identify window types. A quick and clear method would be to apply a coloured texture map with a character in the middle.
The problem is resizing and scaling the textures is very slow. Would it be possible to use the dimensions of the labelled rectangle to size the texture map?
Attached is an illustration.
Does TIGs texture tools already do this?
I currently use SketchUp 7 as it's the last free version to allow DWG import.
Thanks
Ross

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UV Toolkit -> "fit texture to quad-faces"
https://sketchucation.com/forums/viewtopic.php?f=323&t=18992
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