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    [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

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    • samuel_tS Offline
      samuel_t
      last edited by

      PBR plugin v1.4.1 is out.

      • Enhances Material Editor UX.
      • Library includes 82 materials.
      1 Reply Last reply Reply Quote 0
      • chippwaltersC Offline
        chippwalters
        last edited by

        Great stuff! Just found out about this plugin. Look forward to trying it 😄

        Currently working with Cross-Reality technologies

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        • samuel_tS Offline
          samuel_t
          last edited by

          @chippwalters said:

          Great stuff! Just found out about this plugin. Look forward to trying it 😄

          Thank you! 😉

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          • samuel_tS Offline
            samuel_t
            last edited by

            The latest PBR plugin version (downloadable here) includes a toolbar

            sketchup-pbr-plugin-toolbar.png
            and one more material.

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            • pilouP Offline
              pilou
              last edited by

              👍

              https://2img.net/h/s6.postimg.cc/9zsltvmlt/GIF_samu93.gif

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • samuel_tS Offline
                samuel_t
                last edited by

                PBR plugin v1.4.3 :

                • Checks required plugin.
                • Externalizes material lib.
                1 Reply Last reply Reply Quote 0
                • samuel_tS Offline
                  samuel_t
                  last edited by

                  I'm happy to announce that PBR plugin is now available through the SketchUcation PluginStore. 😄

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                  • pilouP Offline
                    pilou
                    last edited by

                    👍

                    https://o.aolcdn.com/images/dims3/GLOB/legacy_thumbnail/630x315/format/jpg/quality/85/http%3A%2F%2Fi.huffpost.com%2Fgen%2F3708096%2Fimages%2Fn-CHAMPAGNE-628x314.jpg

                    https://s6.postimg.cc/c6p1c3ru9/mer_du_sud.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • samuel_tS Offline
                      samuel_t
                      last edited by

                      v1.4.5 of PBR plugin fixes a light exposure issue in Viewport.

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                      • samuel_tS Offline
                        samuel_t
                        last edited by

                        Material Library of PBR plugin includes 100 materials --> Direct link to download it.

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                        • M Offline
                          macchu
                          last edited by

                          I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

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                          • samuel_tS Offline
                            samuel_t
                            last edited by

                            @macchu said:

                            I've downloaded the plugin and seems successfully installed but I'm unable to get a viewport to open. I've applied a PBR material and click on Reopen Viewport from the toolbar. I get a dialog box with "Propagate materials to whole model (Recommended)". Whether I select Yes or No, nothing happens. It's likely I'm not following the correct procedure?

                            PBR plugin requires this other plugin : glTF Exporter. Do you have installed it?

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                            • M Offline
                              macchu
                              last edited by

                              Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

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                              • samuel_tS Offline
                                samuel_t
                                last edited by

                                @macchu said:

                                Yes, sorry I forgot to mention that, but the glTF exporter is also installed.

                                Please open a Ruby Console* and paste this code:

                                
                                PBR;;Viewport.reopen
                                
                                

                                Then send me resulting text or a screen capture.

                                (*) Window > Ruby Console

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                                • M Offline
                                  macchu
                                  last edited by

                                  Here is a screenshot of the resulting text.

                                  Screen Shot 2018-09-12 at 1.31.36 PM.png

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                                  • samuel_tS Offline
                                    samuel_t
                                    last edited by

                                    @macchu said:

                                    Here is a screenshot of the resulting text.

                                    [attachment=0:14hqw0ge]<!-- ia0 -->Screen Shot 2018-09-12 at 1.31.36 PM.png<!-- ia0 -->[/attachment:14hqw0ge]

                                    Looks good. I don't understand why Viewport doesn't open. 😕

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                                    • M Offline
                                      macchu
                                      last edited by

                                      It should open in a Chrome browser?

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                                      • samuel_tS Offline
                                        samuel_t
                                        last edited by

                                        @macchu said:

                                        It should open in a Chrome browser?

                                        Yes. To be exact: It should open in a Chromium browser.

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                                        • duanekempD Offline
                                          duanekemp
                                          last edited by

                                          I had "heard" of this, but this was the first time reading from beginning to end.
                                          This is ambitious. Bravo.

                                          Duane Kemp

                                          Kemp Productions
                                          Puidoux, Switzerland
                                          Gallery:
                                          https://duanekemp.artstation.com/

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                                          • Didier BurD Offline
                                            Didier Bur
                                            last edited by

                                            @samuel_t:
                                            Bonjour, merci pour ce plugin, par contre depuis que je l'ai installé, la fenêtre Chromium s'ouvre à chaque démarrage de SketchUp, avec le dernier modèle chargé, c'est un peu gênant. La caméra est assez limitée aussi, le zoom se bloque.
                                            Petite question: est-ce que la caméra dans Chromium est gérée via une caméra 3js? Auquel cas ça serait assez simple je crois d'améliorer les choses.

                                            DB

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