Sketchup based Illustrations
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Here is one for today. I built the TV based on a version from the trailer of 'Stranger things 2' ( Go to 1:05
https://www.youtube.com/watch?v=vgS2L7WPIO4
However the original idea I decided not to go with and instead made this GIF. The model is all new but the screen I took from Giphy. It's a six frame repeating animation created in Photoshop. I used Round Corner extensively, way more than I needed to for the final image, but had no idea if I was going to do zoomed in shots, Thanks @Fredo6!
I used Thea to create the sheen on the outer casing. I used basic plastic blue with a simple light setup. I then cut out those panels in Photoshop and used 'Hue & Saturation' > Colourise > Changed to the colour below. Thats also how I make most materials, it means you don't have to try hit and miss so much in the engine and can do it much quicker post-pro.
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Very nice! I know these monitors well. Used them when I worked professional film and TV. Then we switched to the smaller and lighter Sony's.
Many moons ago.
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Thanks all, I should have another one tomorrow!
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Here is an old model from 2019. The majority of the parts were converted to 3ds form the LDraw library and I made the missing ones. Originally done as a University project I just re-drew it this afternoon.
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Looks like a frame from a MSPhysics explosion in a not so far future (2019) with a nice SketchUp rendering.
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@faust07 said:
Looks like a frame from a MSPhysics explosion in a not so far future (2019) with a nice SketchUp rendering.
Thanks, I should have something in three days.
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I am making an animation for an event that I work at every month in Gothenburg at the Concert House. I am on route to Amsterdam for work but the flights are so expensive where I live (£350+) I took a four hour bus to Copenhagen and saved myself about £200!.
I made this, the first frame of the animation this morning. I took some photos from streetview as well as some from Google so its reasonably accurate but didn't need to go into too much detail.
I used the same process as usual but took some extra shading for the interior shadows.
Side note, its £9.41 for a beer in the airport, bloody Danes!
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Hi Liam.
Great image.
I see that you work in Gothenburg. Thats just an hour north of Halmstad where I live.
You didn't happen to attend the Arch Viz Days at Lindholmen (Gothenburg) last week? It was a great event. -
@pixero said:
Hi Liam.
Great image.
I see that you work in Gothenburg. Thats just an hour north of Halmstad where I live.
You didn't happen to attend the Arch Viz Days at Lindholmen (Gothenburg) last week? It was a great event.No I saw it but could not make it. Well I 'live' in Gothenburg but no luck with work, still freelancing for old client's in London. Flying to Amsterdam now actually to try and drum up some more clients...
I went through Halmstad on the bus this morning on the way to Copenhagen (airport)! You must let me know next time you are in town and we can grab a beer!
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Verry cool and inspiring approach.... this is great!
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... so wonderful art work again - look forward so much to the continuation
@liam887 said:
... its £9.41 for a beer in the airport, bloody ...
AUAAA !!
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Silver lining, finally in Amsterdam and got a real pint for £4!
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Skål - Cheers - Prost
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@hornoxx said:
Skål - Cheers - Prost
Prost to be accurate as I am working (in a pub) and a bunch of Germans just sat down at my table!
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Technically cheating with this one as I used a cay render and it's not a raw illustration. This is the base for a VR experience I am working on for the same Concert House. Don't have blueprints yet so this is what I worked out from photos and Google Street View (they have an interior walk-around.
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Here is another illustration that will be an interactive 'map' for an app I am making. Again, slightly cheating as I used a clay render as the base before painting over the top in Photoshop. I had hoped to paint the whole thing but the tight time scale I had meant it would have taken too long to shade in all of the floor and wall panels nice enough.
Users will 'hopefully' navigate this map and when they select a room then can then view it in VR either in 3D or as a photo taken with A 360 camera.
The model I created above was eyeballed from images on Google Maps, however I was able to acquire the blueprints to the building so I went back to make it accurately so it will match up with the photos. I was quite close on some of the larger areas but you can see in others I was way off haha!
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Here is a shot from some ongoing freelance. The illustration will form part of the front cover of a magazine.
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The image of the server farm just did not work for the magazine cover so I will use it for one of the features inside, instead I used an image of some upright servers. Lot's of Photoshop work, the glass was created using the standard brown gradient in Photoshop, inverted and then set to overlay. It gives a nice 'reflection' effect.
All of the lights in both illustrations are just white objects with outer glow applied in Photoshop.
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Rock and roll Liam, rock and roll.
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Space X Mars shuttle braking into Mars parking orbit.
Powered by a Linear Fusion Gasdynamic Mirror Engine it's able to complete a 170 day round trip between Earth and Mars on a standard Brachistochrone trajectory (accelerating to 50% distance then flipping around and decelerating for the remaining 50%).
This specific ship has been contracted by the Chinese government to transport workers for the Mars Elevator construction programme. It will be met in Mars orbit by a fleet of small shuttles to re-supply and perform basic maintenance before the trip back to Earth.
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