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    Baking shadows

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Easiest and most affordable way would be Blender and the Bake Tool+ Addon for about $30 I think?

      It will consolidate the maps into one map, which you can define the resolution of, and then export it to .DAE

      Or another hack is to use Thomthom Blackout plugin and grab a top perspective of the elements in black and export the viewport grab and blur it.

      Then multiply it on the texture to get the baked feel. Needs some fiddling though.

      LightUp can do a global bake but you need to be mindful of the size of your largest texture as it can crash it you let LightUp dynamically create the lighting info. There's some setting that lets you limit the final resolution of the bake

      Download the free D'oh Book for SketchUp πŸ“–

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      • D Offline
        Dennis_n
        last edited by

        So the 2 choices are:

        1. LightUp
        2. Blender + bake tool add on
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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Those are my 2 suggestions. Might be other choices out there.

          Download the free D'oh Book for SketchUp πŸ“–

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          • D Offline
            Dennis_n
            last edited by

            Can I get an .obj exported in both cases?

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Not from LightUp. .DAE and .FBX only.

              From Blender you've the full range of 3D formats.

              Download the free D'oh Book for SketchUp πŸ“–

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              • D Offline
                Dennis_n
                last edited by

                Can LightUp export .PLY?

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  No, only FBX and DAE.

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • D Offline
                    Dennis_n
                    last edited by

                    How hard is Blender to learn? Is there a way to test this method without committing a credit card number?

                    What do you think about reimporting LightUp dae into sketchup and export to .obj from SU?

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      @dennis_n said:

                      How hard is Blender to learn? Is there a way to test this method without committing a credit card number?

                      Blender UI is a beast to figure out. Steep learning curve. No way to trial the Bake Tool+.

                      @dennis_n said:

                      What do you think about reimporting LightUp dae into sketchup and export to .obj from SU?

                      It's be quicker to use MeshLab to convert it from DAE to OBJ

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • pilouP Offline
                        pilou
                        last edited by

                        It's for animation or still images ?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • D Offline
                          Dennis_n
                          last edited by

                          Sort of Animation.
                          Acute3D viewer is only flying around photogrammetry model. The only and critical advantage of it is LOD. It has 1 Gb model with details unseen in SU, flying like it is 1k SU model. Amazing. Because Photogrammetry model already has shadows baked in, even medium built PC can process it with no problem. Animating shadows is not an issue, because the environment model already has shadows fixed and cant adjust at all. The only choice is to match the existing environment shadows. Well that is good enough. However, imported geometry looks like crap because it is not shaded.

                          If I can fix that, my clients will piss their pants from excitement.

                          So Here is what I got for now - 1.Get the LighUP to export DAE, 2. Use MeshLab (or SU) to make a .OBJ
                          Right?

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                          • pilouP Offline
                            pilou
                            last edited by

                            I don't know if that can help ?
                            Su[Ch] by Renderiza
                            Shadow Text

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • D Offline
                              Dennis_n
                              last edited by

                              Will xNormal do the job?

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                It could but you'll need to lower poly mesh to bake the high poly info to.

                                Knald would also bake the AO channel. Haven't seen your mesh so I don't know if it would fail or not.

                                Download the free D'oh Book for SketchUp πŸ“–

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                                • D Offline
                                  Dennis_n
                                  last edited by

                                  28 residential towers 20 - 33 floors, intense landscape below.

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                                  • D Offline
                                    Dennis_n
                                    last edited by

                                    The LightUp demo didnt work. I couldn't get it to export baked shadows. Anyone with LightUp can you post a small DAE with baked shadow? Im desperate.

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                                    • D Offline
                                      Dennis_n
                                      last edited by

                                      Looked at Blender: Gotten really sceared by complexity.

                                      Tried LightUp:couldnt get it to export anything meaningful. Posted on forums for support, no luck.

                                      Came across SimLab Composer: it was the answer to my prayers. It did everything I wanted and more. They are really friendly with import\exports. The bake looks good. Wooho.

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                                      • D Offline
                                        Dennis_n
                                        last edited by

                                        Can Thea bake shadows?

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                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          @dennis_n said:

                                          Can Thea bake shadows?

                                          No... Not with current available version...
                                          However, I'm sure it will be available in a future version... πŸ˜„

                                          Cheers
                                          Kim Frederik

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