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    Clashes... any such plugin?

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    • srxS Offline
      srx
      last edited by

      JQL, have you tried it? Do you know how does it work in practice?

      www.saurus.rs

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      • pbacotP Offline
        pbacot
        last edited by

        Also referred to as "conflicts", right? Seems based on components and groups a plugin could do it?

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • G Offline
          glro
          last edited by

          http://sdmitch.blogspot.fr/
          Check for over-lap of given component removes one

          http://www.susolid.com/
          same thing plus many other tools related to solids

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          • JQLJ Offline
            JQL
            last edited by

            @srx said:

            JQL, have you tried it? Do you know how does it work in practice?

            I did import a model into it, but I've never delved deeply into it.

            I do know what it does though...

            Insert a model of your project;

            Insert a model of your project structures or of any other of your consultant's projects.

            Check where one model interferes with the other, measure the model, produce visualizations from it and create a database with revisions.

            How far can you go with it I don't know but it's supposedly something that a Contractor or the Promoter can use to follow up on the project and construction.

            www.casca.pt
            Visit us on facebook!

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            • sdmitchS Offline
              sdmitch
              last edited by

              mod = Sketchup.active_model
              ent = mod.active_entities
              sel = mod.selection
              sel.empty? ? ents=ent.to_a ; ents=sel.to_a
              grp = ents.grep(Sketchup;;Group); sel.clear
              for i in 0...grp.length-1
                bounds1 = [grp[i].bounds.min.to_a,grp[i].bounds.max.to_a]
                for j in i+1...grp.length
                  # bb=grp[i].bounds.intersect(grp[j].bounds)
                  bounds2 = [grp[j].bounds.min.to_a,grp[j].bounds.max.to_a]
                  intersectBounds = [[0,0,0],[0,0,0]]
                  validBounds = true
                  (0..2).each do |index|
                    if(bounds1[1][index] <= bounds2[1][index])
                      intersectBounds[1][index] = bounds1[1][index]
                    else
                      intersectBounds[1][index] = bounds2[1][index]
                    end
              
                    if(bounds1[0][index] >= bounds2[0][index])
                      intersectBounds[0][index] = bounds1[0][index]
                    else
                      intersectBounds[0][index] = bounds2[0][index]
                    end
              
                    if(intersectBounds[0][index] > intersectBounds[1][index])
                      validBounds = false
                    end
                  end
                  if validBounds
                    puts "#{grp[i].name} and #{grp[j].name} intersect"
                    sel.add grp[i],grp[j]
                  end
                end
              end
              
              

              Checks all components for "clashes". Adds both components to the selection when overlap or contact is found.

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • pilouP Offline
                pilou
                last edited by

                Maybe ?
                SU Solid by Tak2hata
                Solid Inspector By Thomthom
                Solid Solver by TIg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • bazB Offline
                  baz
                  last edited by

                  @sdmitch said:

                  Checks all components for "clashes". Adds both components to the selection when overlap or contact is found.

                  Wow, thanks sdmitch. Now I have to figure out how to use the ruby console 😞 I usually stay well away from it.

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                  • G Offline
                    glro
                    last edited by

                    this code detects clashes of parallelepipedic volumes, when the bounding box of the object and the object, are in the same volume

                    if the objects are not parallelepipedics, you might have false positives

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                    • D Offline
                      driven
                      last edited by

                      @baz, can you post an example model, before the sheet thickness change...

                      How it's made will dictate if a 'intersect with model' can be used to make life easier...

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • sdmitchS Offline
                        sdmitch
                        last edited by

                        @glro said:

                        this code detects clashes of parallelepipedic volumes, when the bounding box of the object and the object, are in the same volume

                        if the objects are not parallelepipedics, you might have false positives

                        Unfortunately this is true given the way Sketchup defines bounding boxes.

                        Baz
                        To use, copy and paste into Ruby Console window and press Enter.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • D Offline
                          driven
                          last edited by

                          If you have used components properly [flipped copies etc...]
                          and are prepared to pre paint faces to be adjusted...
                          a plugin can adjust the material thickness and the 'clashing' edges...

                          here's a test..
                          like this...

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            SU "knows" when faces intersect--wouldn't that be a better indicator for this analysis?

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • D Offline
                              driven
                              last edited by

                              Peter, you can use intersect to find them, but SU won't know in which direction or which faces to move...

                              it's a bit like Solid Tools and would need many options for a semi-automated result...

                              You would also need to manually thicken everything first...

                              with cabinetry, it's easier if you use a material only on the items to adjust, then let ruby run using pushpull, when done you can repaint if needed...

                              it would not be too hard to wrap my code as a plugin...

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                I was thinking of the general use where you want to see if a duct is intersecting a beam. You'd just want the tool to show you where so you can fix it yourself.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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