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    Project Video Scanner

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    • JQLJ Offline
      JQL
      last edited by

      How did I miss this post!

      Do you think a polygon reducing app like Simplygon could be used with this or is it simply too much polygons for that to handle?

      www.casca.pt
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      • KrisidiousK Offline
        Krisidious
        last edited by

        You'll work in sections to either rebuild using it as a base or if you have the right tools to perhaps reduce and rebuild the mesh automatically. I would be happy just to get the rough model.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • K Offline
          kaas
          last edited by

          Excited about these techniques, I did some tests with VisualSFM & CMPMVS.
          You don't need a stereo camera and a normal camera will do just fine. Just need a lot of overlapping pictures. Take a video and export every 10th frame as a picture worked fine as well.

          Tried it on the exterior of a nearby mill. Calculation of the 3d model using these programs took several hours - 123D created the 3d model in several minutes but it had less detail (64k vertices vs 1.1M vertices) and the textures looked blurry.

          The end result resembles the building but it's not really useful to me (yet):

          • Nothing is flat in the 3d model - even if the real thing has flat surfaces. That will make rebuilding a low poly object in SketchUp difficult - how to decide which bump/point of the model to snap to??
          • It's hard to get the (textured) model into SketchUp. Meshlab opens the model in seconds. Blender in a minute, SketchUp's ply importer is already busy for 3 hours and I'm not sure if it will ever finish. Maybe have to split up the large model in Blender into smaller ones and rebuild it in SketchUp?!

          Also:

          • reflective surfaces don't work well (found that one out 'scanning' a table with some objects on it)
          • the software needs 'anchors' to match the individual frames. For more large uniform planes (ceiling, white walls etc) the software can't find matches so that results in large gaps.

          Still, it's fun to see the software build something 3d out of pictures.


          mill.jpg

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          • KrisidiousK Offline
            Krisidious
            last edited by

            You're blowing my doors off...

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • K Offline
              kaas
              last edited by

              @unknownuser said:

              You're blowing my doors off...
              I don't think thats a good thing or...? Kristoff, I'm sorry if I hijacked your thread. I just thought, these programs and their results were related and thus relevant.

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              • jujuJ Offline
                juju
                last edited by

                @kaas said:

                Excited about these techniques, I did some tests with VisualSFM & CMPMVS.
                You don't need a stereo camera and a normal camera will do just fine. Just need a lot of overlapping pictures. Take a video and export every 10th frame as a picture worked fine as well.

                Tried it on the exterior of a nearby mill. Calculation of the 3d model using these programs took several hours - 123D created the 3d model in several minutes but it had less detail (64k vertices vs 1.1M vertices) and the textures looked blurry.

                The end result resembles the building but it's not really useful to me (yet):

                • Nothing is flat in the 3d model - even if the real thing has flat surfaces. That will make rebuilding a low poly object in SketchUp difficult - how to decide which bump/point of the model to snap to??
                • It's hard to get the (textured) model into SketchUp. Meshlab opens the model in seconds. Blender in a minute, SketchUp's ply importer is already busy for 3 hours and I'm not sure if it will ever finish. Maybe have to split up the large model in Blender into smaller ones and rebuild it in SketchUp?!

                Also:

                • reflective surfaces don't work well (found that one out 'scanning' a table with some objects on it)
                • the software needs 'anchors' to match the individual frames. For more large uniform planes (ceiling, white walls etc) the software can't find matches so that results in large gaps.

                Still, it's fun to see the software build something 3d out of pictures.

                can you share some details?

                • which cameras used (also, FOV lense specs)
                • what resolution
                • size of *.ply files
                • how long did these take to process
                • what is you system specification
                • anything else relevant that you have not previously mentioned...

                Save the Earth, it's the only planet with chocolate.

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                • K Offline
                  kaas
                  last edited by

                  Hi Juju, here's some answers:

                  • which cameras used (also, FOV lense specs) -> I tried a Olympus SP600UZ and that worked fine. For the mill I used a 1080p video, made with a Samsung Galaxy S3 - used Blender to convert every 10th frame of the video to a single image.
                  • what resolution -> 1920x1080
                  • size of *.ply files -> high quality file was 95MB, low quality was 8.9 MB
                  • how long did these take to process -> I think it was four hours for both programs
                  • what is you system specification -> Win 7 X64 - 3.4Ghz (I5 3570) - 8GB - GTX560TI
                  • anything else relevant that you have not previously mentioned -> its fun. Just try shooting some pictures and feed it into those programs and off you go.

                  to get you going, maybe have a look at some youtube videos. I don't have the link at the moment but there are some showing these two programs after another.

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    Oh it's a good thing... You're doing just fine. add all you want. It's not my thread... It's community property. I'm loving that you're testing.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • JQLJ Offline
                      JQL
                      last edited by

                      @kaas said:

                      Take a video and export every 10th frame as a picture worked fine as well.

                      What software did you use to do that?

                      www.casca.pt
                      Visit us on facebook!

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                      • K Offline
                        kaas
                        last edited by

                        @jql said:

                        @kaas said:

                        Take a video and export every 10th frame as a picture worked fine as well.

                        What software did you use to do that?

                        I think I used Blender

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                        • jujuJ Offline
                          juju
                          last edited by

                          Progress Update!

                          http://projectvideoscanner.blogspot.co.za/

                          Save the Earth, it's the only planet with chocolate.

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