Some blender sculpting
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Two studies. All in blender dynamic topology sculpting mode / cycles renders.
( ~ 1M faces) -
We can hear the sound of our fingers knocking on the bronze!
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w o n d e r ful skill of sculpting and texturing.........
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Beautiful work!
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Stop that! It's so good it hurts....
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And new Blender 2.75 is released! (1 july 2015)
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Michalis, you inspired me and brought me to a new level Thanks for sharing, here is my WIP:
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@majid
It isn't a surprise.
You sir have a deep sense on what drawing, sculpting means.
A pleasure to follow your posts. -
It is a great honor that an eminent master like you endorse me!
Hoping you have some free time to learn more from you. -
Great stuff, Michalis.
Oxi!
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Fantastic work! Bravo!
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Michalis, the great master , thought me some tips online. Here I must thank him once again and I wish he sets up some webinars.
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@unknownuser said:
and I wish he sets up some webinars.
My pressure, any ideas? How?
Such sessions should be for free of course,
However, I don't quite understand the essence of all these.
Should be about sculpting, whatever the software is?
Should it be about blender and sketchup communication?
All these are very interesting subjects.
After all a unification of all these 3d packages is our dream, right? -
Thanks Stinkie
OXI? you mean NO?
Once again I'm facing a logical problem.
What's the question?
Still missing a clear question you see.
Edit:
If I have to answer "is anatomy important in sculpting?" :
My answer is definitely NO!Frankly, I never regret for the NO replies. I certainly regret for a lot of YES.
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Michalis:
I just saw this:
http://blenderartists.org/forum/showthread.php?375570-Werewolf
How does they do such detailed works? a combination of modeling+Sculpting, or just sculpting from loose to tight.? -
One more try
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And my mom.
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Wow... Both of you... Stunning stuff.
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I wish having some spare time to learn re-topology -
I'm using 3d coat right now for retopo... pretty nice.
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