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    Modelling a tramway

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    • pbacotP Offline
      pbacot
      last edited by

      How did you clean up the scan geo? It looks really great!

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • ely862meE Offline
        ely862me
        last edited by

        I doubt he cleaned it, he just used it for the guidelines.
        What kind of scanners are you,guys, using ?

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • LA_RR_ArchitectL Offline
          LA_RR_Architect
          last edited by

          Nicely done! A subject close to my heart.

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          • jo-keJ Offline
            jo-ke
            last edited by

            The scan was taken with 123dcatch. I used it for the guidlines. Then I used soap bubble skin to fill it and give the bubble. A fast and good way to get the right proportions, even if you don't have good blueprints.


            Unbenannt-21-TWLL.jpg

            http://www.zz7.de

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            • hazlettH Offline
              hazlett
              last edited by

              It really looks great.

              web developer East London

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              • Bryan KB Offline
                Bryan K
                last edited by

                Wow! Those last two shots are the best.

                See my portfolio at https://delphiscousin.blogspot.com/

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  and an daylightshot


                  Unbenannt-24ppkl.jpg

                  http://www.zz7.de

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    and a night shot in good quality.

                    This one rendered 308 passes in preset #9

                    originalsize 3000 x 1500


                    Unbenannt-25ppkl.jpg

                    http://www.zz7.de

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                    • D Offline
                      db11
                      last edited by

                      Really amazing work. Great renders of a very well executed model.

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        added some details


                        Unbenannt-27ppkl.jpg

                        http://www.zz7.de

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                        • jo-keJ Offline
                          jo-ke
                          last edited by

                          and another render and the original foto


                          Unbenannt-30.jpg


                          Unbenannt-29ppkl.jpg

                          http://www.zz7.de

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            and last one for today


                            Unbenannt-31ppkl.jpg

                            http://www.zz7.de

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                            • RichardR Offline
                              Richard
                              last edited by

                              Mate, that last render is SWEET!!!

                              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                              • jo-keJ Offline
                                jo-ke
                                last edited by

                                thank you Richard.

                                and one more:


                                Unbenannt-32ppkl.jpg

                                http://www.zz7.de

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                                • GubermenschG Offline
                                  Gubermensch
                                  last edited by

                                  Impressive. The overhead structure is a nice addition. Particularly like the second to last one.

                                  Is it possible to create an ever-accumulating fog over distance within an object or object material? Perhaps through a series of planes? If it is possible, seems like a potential way to create the background fade present in your last image.

                                  http://www.jacobgubler.com/

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    I mixed the fog in PS. One layer is a flair, another one is a paint with a layerstyle "shining" and oppacity.

                                    http://www.zz7.de

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by

                                      @richard said:

                                      Mate, that last render is SWEET!!!

                                      Yes that's fantastic. and the background (outside) looks super PR besides the great interior and trains.

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        new modell at WIP


                                        duewag013ppkl.jpg


                                        duewag014ppkl.jpg


                                        duewag015ppkl.jpg

                                        http://www.zz7.de

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                                        • hellnbakH Offline
                                          hellnbak
                                          last edited by

                                          Very nice!

                                          Your attention to detail is impressive πŸ‘

                                          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                          • tademaT Offline
                                            tadema
                                            last edited by

                                            Very Impressive πŸ‘ it's difficult to tell picture from render.

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