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    [Req] For somebody to please make this plugin

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    • pilouP Offline
      pilou
      last edited by

      Very cool concept! β˜€
      I see that you are a specialist! πŸ‘

      But I am curious of something!
      I have made in the past the "Burr one" by hand (maybe more 40 years ago) πŸ˜’
      a very similar variation
      even in Sketchup here! πŸ˜‰

      http://www.polyloop.net/imagehosting/196484de038426a6.jpg

      http://www.polyloop.net/imagehosting/196484de03851553.jpg

      I you take the dimensions that you give (only multiple of 5, your Burr Puzzle can't be
      works in the real word, because there are no tolerance (except if you sculpt the puzzle in sponge or other maleable material)! 😲

      Because if you don't give the good faces to be sanded, the puzzle can't be works again! πŸ˜‰

      PS And yes it's a very difficult 6 pieces puzzle! πŸ€“
      I know around me only one person (and me) that had the patience to find the solution! πŸ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • B Offline
        Bobvandevoort
        last edited by

        Thanks Pilou, I'm going try that as soon as I have some time (entering the busy period of my exam weeks right now :p).

        I know I should add some tolerances but since I'm using wood and because it needs some sanding anyway that is not a problem. Also the biggest difference why I only need minimal tolerances is because the surfaces only slide over each other (with Burr puzzles you have to manage to put them together and try to put them inbetween other pieces). On top of that I will try to cut (by a laser) the majority of the pieces that slides within other out of the same woodpanels. Doing it that way will automatically provide tolerances between those pieces because the laser cuts part of the wood away.

        I would still be very happy with the plugin I requested.

        @Sdmitch it's a nice plugin but for what I want it's not the best want since it will be too hard to keep track of the over 150+ scenes. Thanks anyway

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        • B Offline
          Bobvandevoort
          last edited by

          Hey everyone,

          I finished my model about 2 days ago and now trying to see if I can export it to fusion 360 (however importing doesn't seem to be possible in the trial version).

          Will keep you guys updated and tell you what the out come is.

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          • B Offline
            Bobvandevoort
            last edited by

            Ok the model is exported to fusion 360, it wasn't to hard to do and there weren't to many errors and those were easily fixed (some components were exported twice).

            If you use the export option, the best result will most likely come from dxf (I used 2014 but I think 2012/2013 will give the same result).
            The best things was that Components and nested components will still be components and nested within the right components in the fusion 360 file (except for the minor errors mentioned).

            So far it seems like a decent solution.

            One big issue though, it seems to crash a lot which is really frustating

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