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Change variable after certain number of loops

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  • D Offline
    davesexcel
    last edited by 2 Nov 2014, 23:37

    @sdmitch said:

    By the way, e-(e-0.5) = 0.5.

    Oh ya, I guess it would be e-0.5 so it would have to be pushpulled -(e-0.5)

    I keep getting pushpull stuck in the head.

    What I am looking for is on the last loop make b=0.5

    Thanks

    I have tried adding k into the mix mix with no success, now b is 0.5 on all the loops.

        prompts = ["length", "Run","height","Rise","Total Rises"]
        defaults = [36.0,10.0,1.0,7.75,7]
        input = UI.inputbox prompts, defaults, "Tread."
    
    
        
            a,b,c,d,e=input
    
            k = 0 #<<--- start k=0
            ent = Sketchup.active_model.entities
            for i in 0..e-1
            if k=e-1 then #<<<----if k=e-1
            b = 0.5
            end#<<<---
            ent.add_line [0,(b+1)+i*b,0+i*d-1], [0,(1.5+i*b),0+i*d-1]
            ent.add_line [0,1.5+i*b,0+i*d-1], [0,1.5+i*b,-d+(i*d)-1]
            ent.add_line [0,1+i*b,0+i*d-1], [0,1+i*b,-d+(i*d)-1]
            ent.add_line [0,1+i*b,-d+(i*d)-1], [0,1.5+i*b,-d+(i*d)-1]
            edg = ent.add_line [0,1+i*b,-1+i*d],[0,0.5+i*b,-1+i*d];vrt1=edg.end#<-----
            ent.add_arc [0,0.5+i*b,-c/2.0+(i*d)],[0,0,-1],[-1,0,0],c/2.0,0,180.degrees,20
            edg = ent.add_line [0,0.5+i*b,0+i*d],[0,b+(i*b)+1,0+i*d];vrt2=edg.start#<----_
            edg=ent.add_line [0,b+1+i*b,-c+i*d],[0,b+1+i*b,0+i*d]
            edg.find_faces; face=edg.faces[0]
    
         
            face.pushpull -a
            edgs=vrt1.edges.reject!{|e| e.length<a};edgs[0].soft=true#<-----
            edgs=vrt2.edges.reject!{|e| e.length<a};edgs[0].soft=true#<-----
                #group1 = ent.add_group face.all_connected
            k=k+1#<<---add 1 to k
    end
      
    
    
    
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    • D Offline
      davesexcel
      last edited by 3 Nov 2014, 10:15

      Alright I can get the b=0.5 on the last loop but can't get it to the correct location, because I changed b to 0.5 !!!.

          prompts = ["length", "Run","height","Rise","Total Rises"]
          defaults = [36.0,10.0,1.0,7.75,7]
          input = UI.inputbox prompts, defaults, "Tread."
          
              a,b,c,d,e=input
      
              k = 0 #<<--- start k=0
              ent = Sketchup.active_model.entities
              for i in 0..e-1
              if k>e-2 then #<<<----if k=e-1
              b = 0.5
              end#<<<---
      		k=k+1
              ent.add_line [0,(b+1)+i*b,0+i*d-1], [0,(1.5+i*b),0+i*d-1]  
              ent.add_line [0,1.5+i*b,0+i*d-1], [0,1.5+i*b,-d+(i*d)-1]
              ent.add_line [0,1+i*b,0+i*d-1], [0,1+i*b,-d+(i*d)-1]
              ent.add_line [0,1+i*b,-d+(i*d)-1], [0,1.5+i*b,-d+(i*d)-1]
              edg = ent.add_line [0,1+i*b,-1+i*d],[0,0.5+i*b,-1+i*d];vrt1=edg.end
              ent.add_arc [0,0.5+i*b,-c/2.0+(i*d)],[0,0,-1],[-1,0,0],c/2.0,0,180.degrees,12
              edg = ent.add_line [0,0.5+i*b,0+i*d],[0,b+(i*b)+1,0+i*d];vrt2=edg.start
              edg=ent.add_line [0,b+1+i*b,-c+i*d],[0,b+1+i*b,0+i*d]
              edg.find_faces; face=edg.faces[0]
      
           
              face.pushpull -a
              edgs=vrt1.edges.reject!{|e| e.length<a};edgs[0].soft=true
              edgs=vrt2.edges.reject!{|e| e.length<a};edgs[0].soft=true
                  #group1 = ent.add_group face.all_connected
              
      end
        
      
      
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      • S Offline
        sdmitch
        last edited by 3 Nov 2014, 14:02

        Two things.

        The if k=e-1 failed because the proper syntax is if k==e-1.

        Because you use a multiple of b to define the location, changing it for the last one requires a different formula. Shorten the For loop to e-2 and copy and modify the code in the loop to create the last step with b=0.5.

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • D Offline
          davesexcel
          last edited by 4 Nov 2014, 10:17

          Excellent, thanks for the suggestion...it worked.

          Just a side note, is there a "clear All" code that can run at the beginning of this code?
          for example

          ` clear_all#< clears everything on the screen.

          prompts = ["length", "width","height","Rise"]
          defaults = [36.0,10.0,1.0,7.75]
          input = UI.inputbox prompts, defaults, "Tread."

          if input == false
          UI.messagebox("All Must Be Entered")
          else
          a,b,c=input
          #UI.messagebox("Tread input accepted!, #{input}!")
          end
          
          ent = Sketchup.active_model.entities
          ent.add_line [0,b-c/2,0],[0,0,0]
          ent.add_arc [0,0,c/2.0],[0,0,-1],[-1,0,0],c/2.0,0,180.degrees,20
          ent.add_line [0,0,c],[0,b-c/2,c]
          edg=ent.add_line [0,b-c/2,c],[0,b-c/2,0]
          edg.find_faces; face=edg.faces[0]
          #face = ent.add_face [0,0,0], [a,0,0], [a,b,0], [0,b,0]
          #face.reverse!
          face.pushpull -a`
          
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          • J Offline
            jolran
            last edited by 4 Nov 2014, 11:00

            One idea is starting using groups to organize your geometry.
            Clearing everything on the screen, sounds like a dangerous approach to me.
            Just a simple tip..

            ents = Sketchup.active_model.entities
            gp = ents.add_group
            ent = gp.entities

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            • T Offline
              tt_su
              last edited by 4 Nov 2014, 11:56

              @davesexcel said:

              Just a side note, is there a "clear All" code that can run at the beginning of this code?
              for example

              clear_all#< clears everything on the screen.

              In SU2014 and up: just type cls

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              • D Offline
                davesexcel
                last edited by 4 Nov 2014, 12:37

                @jolran said:

                One idea is starting using groups to organize your geometry.
                Clearing everything on the screen, sounds like a dangerous approach to me.
                Just a simple tip..

                ents = Sketchup.active_model.entities
                gp = ents.add_group
                ent = gp.entities

                Thanks,
                I'm just trying to find a way not to have to keep pressing 'Ctrl & "A" then delete, every time I want to test a code.

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                • D Offline
                  driven
                  last edited by 4 Nov 2014, 13:21

                  for testingyour code you can use

                  Sketchup.active_model.entities.clear!
                  

                  but have another look at TT's notes and the API at wrapping your code in a Start Operation...
                  then use your Undo shortcut...

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • D Offline
                    davesexcel
                    last edited by 4 Nov 2014, 13:30

                    Right on thanks.

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                    • J Offline
                      jolran
                      last edited by 4 Nov 2014, 15:52

                      @unknownuser said:

                      Thanks,
                      I'm just trying to find a way not to have to keep pressing 'Ctrl & "A" then delete, every time I want to test a code.

                      Ah, right! Understood.

                      Well TT and Driven got the answers already.

                      Another handy plugin is using Alex Ruby-code editor.
                      You don't have to wrap code in Start Operation cause there's an inbuilt Play and Undo button. Very useful for testing loose code snippets. Copy and paste from Notepad for ex..

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