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    Material Question--Kerkythea

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    • Dave RD Offline
      Dave R
      last edited by

      I haven't seen this before. I exported a model to KT and a couple of the materials (the walnut materials) don't seem to go over correctly. The model looks like this in SketchUp:


      http://farm3.staticflickr.com/2824/9699296313_065bf56786.jpg

      But the walnut looks like this in KT:

      http://farm6.staticflickr.com/5498/9699296559_0bb08c1e92.jpg

      The texture images in the TX folder show as the same bright green.

      The maple texture I used on the case was created in exactly the same way as the walnut but it works fine. Any idea of the fix?

      I posted on the KT forum but I figured I'd ask here since there's a lot more traffic here than there.

      Etaoin Shrdlu

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      • N Offline
        nickchun
        last edited by

        If you want to post the model I will have a go at exporting it and see what happens.

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        • Dave RD Offline
          Dave R
          last edited by

          Thanks Nick, I sent you a PM.

          Etaoin Shrdlu

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          • N Offline
            notareal
            last edited by

            Sometimes exploding & regroup may help. Or maybe export photomatched. Also make sure that no CMYK color textures are used.

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • majidM Offline
              majid
              last edited by

              do you mind to share a monochrome style image of the model please?

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • Dave RD Offline
                Dave R
                last edited by

                Majid, I don't have access to the SketchUp file at the moment but if you're wondering if faces are reversed, I can assure you they are not. I'm very particular about not having exposed back faces in my models.

                FWIW, I think this issue was sorted out on the KT forum. Everything pointed to the material image not being in RGB format.

                Etaoin Shrdlu

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                G28 X0.0 Y0.0 Z0.0

                M30

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