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    Controlled Drop with Thruster?

    Scheduled Pinned Locked Moved SketchyPhysics
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    • T Offline
      twharvey
      last edited by

      I building a clock model where the diving force in the real clock is a weight that drops puling a string that in turn unwraps from a drum, thus driving the clock mechanism. To make the simulation, I'm using a motor on the drum to drive the clock. I would like to have the weight drop at a controlled rate that would mimic the action of the real thing. I tried using a thruster on the weight with a negative number in the strength box thinking to adjust the strength number to set the rate of decent, but it just drops as if it were a group with no connection, when the simulation is run.

      Does anybody know how to make an object drop at a designated speed?

      Any ideas would be appreciated,

      Tom

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      • M Offline
        mptak
        last edited by

        What you describe should have been possible especially if you had a gyro attached. You are probably trying to avoid this but functions from the sketchy physics library like teleport or setVelocity would probably work.

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        • T Offline
          twharvey
          last edited by

          @mptak said:

          functions from the sketchy physics library like teleport or setVelocity would probably work.

          Thanks, mptak, those sound like just what I need, but where can I find this SketchyPhysics Library?

          Tom

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          • M Offline
            mptak
            last edited by

            Link Preview Image
            Google Code Archive - Long-term storage for Google Code Project Hosting.

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            (code.google.com)

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            • T Offline
              twharvey
              last edited by

              Thanks, mptak.

              I've got it working! In case anybody else needs to do it, here's the model of the weight falling.


              ControlledDrop1.skp

              Tom

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