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Find Intersections

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  • U Offline
    utessel
    last edited by 9 Dec 2012, 21:22

    Hi!

    I'm thinking about a script to generate lots of edges for my gcode exporter:
    I have some ideas how this can be done.

    For one idea I want an efficient way to find the positions where faces intersect with my lines: One of the problems: The faces might be in groups or components.

    So one idea is to use the "intersect face with model" thing: With that I would get a polygon on a face, then I could intersect that with my line to and find the intersection points there.
    First problem is that I did't found how to create these polygons with the API.
    The second problem is the question: Is this efficient? It might, because I plan to "shoot" a lot of these edges through my model and I could use the polygon on that face for several edges. But I don't need all the points on that polygon that might be created by the model.

    So any tipps how to do this?

    Thanks!

    Uli

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