Hardware advice
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@unknownuser said:
Yeah, I figured as much. Did you overclock your system?
Nope, did not wanna mess with something that works fine.
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Yeah ... I'm sure Numerobis is right, but I'm not overly comfortable with messing with my hardware either. However, the idea does have a certain lure. It might prove prudent, I think, if I consulted with the company I'm ordering my new machine from.
Anyway, thanks for your help, everyone. Especially you, Numerobis.
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if you don't overdo it in terms of voltage and temperature you will never notice a degradation of lifespan. Just stay within the save voltages (like below 1,3-1,35v vcore) and maybe 65-70ยฐC core temp.
It is possible that this will shorten the lifespan too... but maybe from 15 years to 12 or 10... so you will never be able to experience this -
Don't buy either, especially this MACPRO. It's old.
from a macpro happy user.
MacPros are in general very powerful but a 2008 model...
Some thoughts on general Ghz counts are for the birds actually.
Hyperthreading works perfectly, especially on xeons. To just count GHz is wrong. Count the speed of memory instead. Indicates the speed of motherboard in general.
On the other hand a dual Xeon (a new hypethreading one) can beat any i7. Especially on rendering. Of course, a proper OS is needed. A Linux 64bit or OSX 10.6.8 or later is the appropriate choice.
Try to have a good GPU. Nvidia or ATI, depends on your software. In general, ATIs are better under OGL. Nvidias have the CUDA though. A must under GPU based renderers.
Whatever display you use, ATIs will make it look much better. Video will be better.
Nvidias for CUDA only.
All these tested under 3dcoat, zbrush, blender-cycles, octane etc. Under sketchup, I doubt if there's any significant difference in performance. -
@michaliszissiou said:
Don't buy either, especially this MACPRO. It's old.
You misunderstand, Michalis. I own that Mac Pro, and I'd like to replace it.
@michaliszissiou said:
A Linux 64bit or OSX 10.6.8 or later is the appropriate choice.
I'm fond of OSX, but truth be told, both Linux and OSX are niche products. Remember how long it took for a Mac version of VfSU to appear?
@michaliszissiou said:
Nvidias have the CUDA though. A must under GPU based renderers.
I know. Which is why I'll go with Nvidia.
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Alea iacta est. Prepare to be bombarded with weird, gloomy renders.
Processor: Intel Core i7-3930K
GPU: Geforce GTX 660 Ti OC 3072 MB
Cooling: Thermalright Silver Arrow SB-E Extreme
PSU: Cooler Master Silent Pro MII
Case: Cooler Master HAF X 942-KKN1
HDD: Solid State Disk 2,5 inch SATA Samsung MZ-7PC256B/WW
MB: MSI X79A-GD65 (8D)Intel X79 Express, ATX, SLI, CrossFire, 5x PCIe x16
RAM: Kingston HyperX 32 GB DDR3-1600
OS: Microsoft Windows 7 Professional 64bit -
Great rig mate, I recently bought the exact same GPU (for Thea beta testing) and it works like a gem, trick is the extra ram and many Cuda cores.
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I am really eager to find out how much unbiased rendering is sped up by the gpu -and what the gpu's ram can handle, in terms of geometry and texture maps.
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Nice system...
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Thanks. It'll be sitting pretty on my desk in a week or two. The anticipation is killing me.
Thanks for your help, btw. Much appreciated.
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Ordered. Will be here before the end of next week. Be afraid!
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I've been spec'ing a new PC also, just read through this interesting thread.
I like the i7 3930(k) sandy bridge with the extra 2 cores, really curious how it stacks up to the Ivy Bridge i7 3770(k) ... in real world testing sketchup, autocad, solidworks, adobe cs suite for photoshop, illustrator, premier pro etc.
Benchmarks are nice for baseline, but more interested in real world performance use cases.
3930 has the extra 2 cores
3770 newer 22nm architecture with almost 1/2 the wattage req. 77 vs 130
The Xeon E3-1275 V2 (ivy bridge with IG) is another very tempting processorI am also wondering about the new nVidia 6xx cards esp. 660 to 680 vs. the older 560 to 580.
Seems a lot of "render" pro-amateurs point to the 5xx series for the superior floating point processing over the 6xx. Apparently the 570 was getting such good render/viewing in professional software as to tempt professionals from the Quadro/Fire series cards, so nVidia hamstrung the 6xx architecture to only focus on Frames/second.
I'd love to see the difference between a 570 vs 670 (with same ram, or highest available ram in both 2.5gb?)
Although I am seriously thinking of getting a Quadro 4000 for 3D work.
I am painfully familiar with 3D render errors/glitches and CAD parts issues occurring with consumer grade graphic cards. It is fine if you have the time to re-render a scene once, thrice or painfully more or fix and fidget a CAD part to re-appear correctly. The Quadro drivers are pretty tight and can be targeted towards a specific piece of software. (i think sketchUp has it's own specialized drivers, although not 100% sure on that)ECC ram (error correcting code ram) can make for huge savings in time if an error ever corrupts a file (or simply a single part in a CAD project, try hunting that down!)
Building a system with these parts should be do-able in the $1400 to $1800 range for good (silent cooling) gear.
Any opinions? I'm starting to lean towards a full ECC system, something that gamers of course will not appreciate.
Love to hear how your system works for you TomDC!
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