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    Ruby "good practice" using constants?

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      @thomthom said:

      That's interesting. So one can then add all common methods and constants to the mixin... and no extra overhead.

      Yea! That is the whole point ... and it also works with the module vars in the mixin module.

      However sometimes evaluation may actually occur with in the Mixin module, rather than the "mixee" module. SO .. test.

      I'm not here much anymore.

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      • thomthomT Offline
        thomthom
        last edited by

        @dan rathbun said:

        However sometimes evaluation may actually occur with in the Mixin module, rather than the "mixee" module. SO .. test.

        What evaluation?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          of methods... so example you'd have to pass in references from the mixee modules. (Don't expect the mixin method to have access to objects in the mixee module. ... From what I remember.)

          However (as always,) mixing into classes is different. If the mixin instance method has a ref to a @var, the object used is the one in the mixee class. Which is what you would expect.

          It's just that including modules into are a bit more "funky" then mixing modules into a class.

          I'm not here much anymore.

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            But we are getting off-topic here ... let's get back on constants.

            I'm not here much anymore.

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            • thomthomT Offline
              thomthom
              last edited by

              @dan rathbun said:

              of methods... so example you'd have to pass in references from the mixee modules. (Don't expect the mixin method to have access to objects in the mixee module. ... From what I remember.)

              I'm not quite following you here.. πŸ˜•
              Got a sample code to illustrate?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • brewskyB Offline
                brewsky
                last edited by

                Thanks guys!

                I have to do some reading to be able to follow the discussion πŸ˜‰
                I kinda lost it somewhere along the way...

                TT's first post came close to what I want to do.
                This is more what I mean:

                module TT;;Plugins
                
                  PLUGIN = QuadFaceTools.new
                
                end
                

                @dan rathbun said:

                Can you give us a code shell showing the namespace nesting, and how you wish to share the reference to your classes ??

                This is an example of what I'm doing now.
                I make some sort of "root-plugin" object(class-instance, not a module) that holds all other plugin objects/data.
                And pass this on to all nested objects to be able to access the embedded data.

                module Brewsky;;BimTools
                
                  class BimTools
                    attr_accessor ;project_list, ;web_dialog
                    def initialize
                      btProject = BtProject.new(self)
                    end
                  end
                  
                  class BtProject
                    attr_reader ;model, ;guid, ;name, ;description
                    def initialize(bt)
                      @bt = bt
                    end
                    def update_dialog(value)
                      dialog = @bt.web_dialog
                      
                      # do something with "dialog" using "value"
                      
                    end
                  end
                  
                  BimTools.new
                
                end
                

                Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  Sometimes I pass in the outer namespace via the constructor (as you show in your example,) but usually it is into Observer instances. I normally give the "handle" the name @parent, @outer or similar.

                  Access to data objects in the parent namespace, (if they are few,) can be done with more clarity, by also passing them in via the constructor call.
                  See my simple plugin example: [Code] AnimateSelection Example
                  In this example, the references are passed in as individual arguments.
                  But if there are many, it may make more sense to collect the objects into a Hash or a Struct, and pass that in.

                  πŸ’­

                  I'm not here much anymore.

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                  • brewskyB Offline
                    brewsky
                    last edited by

                    I guess the way I'm passing the object into every sub-object is "structurally" the best way to go.
                    But in this way I'm constantly making new pointers to always the same old base-object.
                    And because there is only one instance, would it not be clearer to use some sort of "almost-global" object, such as a module-constant, and have access to it anywhere in the program?

                    Like TT does?
                    And after thinking on this, maybe TT's way of just making a module as a base-object for the plugin is a better approach than my BimTools-class. Because is't only used once, the module-approach seems more fitting...

                    Something like:

                    module Brewsky
                    
                      class BimTools
                        attr_accessor ;project_list, ;web_dialog
                        def initialize
                          btProject = BtProject.new
                        end
                      end
                      
                      class BtProject
                        attr_reader ;model, ;guid, ;name, ;description
                        def update_dialog(value)
                          dialog = PLUGIN.web_dialog
                          
                          # do something with "dialog" using "value"
                          
                        end
                      end
                      
                      PLUGIN = BimTools.new
                    
                    end
                    

                    Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      Here is a SketchUp specific example of using a Constant Library mixin module so an author's various plugin modules (and/or submodules,) can share the references to the author's menu and submenu objects.

                      See: One Submenu for many plugins

                      πŸ’­

                      I'm not here much anymore.

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                      • brewskyB Offline
                        brewsky
                        last edited by

                        @dan rathbun said:

                        So for example, your nested module Brewsky::BimTools::Manager is actually an instance object, and the preceeding identifier is the reference to the instance.

                        If you remember this... then it can be easier to understand how using an anonymous singleton proxy class instance inside your Module class instance, makes sense.

                        Thank you very much for this very helpful post!
                        I completely missed it untill now 😳

                        My plugin is in need of "some" improvement... πŸ˜‰

                        Sketchup BIM-Tools - http://sketchucation.com/forums/viewtopic.php?p=299107

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          @brewsky said:

                          And after thinking on this, maybe TT's way of just making a module as a base-object for the plugin is a better approach than my BimTools-class. Because is't only used once, the module-approach seems more fitting...

                          Oh hell yes.

                          If you need only one copy of a code object, then generally it should be a module.

                          If you need multiple copies of a code object (usually because the code must adapt to many other instance objects,) then you make it a class, and instantiate instances that are syncronized to a particular instance object.

                          Often coders try to avoid using a module, because they think it's a static kind of object, and they believe it is harder to use than a class instance.
                          What they miss is, that a module definition, is really an instance of class Module. So for example, your nested module Brewsky::BimTools::Manager is actually an instance object, and the preceeding identifier is the reference to the instance.

                          If you remember this... then it can be easier to understand how using an anonymous singleton proxy class instance inside your Module class instance, makes sense.

                          Imagine the Module class is "the hen".

                          It lays an egg, which is your nested Manager module instance, that could be created thus:
                          ` Brewsky::BimTools::Manager = Module.new {

                          plugin managerial code here

                          }But the Ruby interpreter calls the new()` constructor for you on the C-side of things. (Ie, the defintion block syntax for scripts, was invented for human happiness and readability; Ruby itself does not really need it.)

                          But having methods in modules communicate (call each other,) works a bit different than in a class definition. Instance method definitions in a module, are meant for Library Mixin modules. (Read up on the include and extend methods.) They become different kinds of methods, depending on whether they are mixed into a class or module, and whether include and extend is used to do the mixing.)

                          So at first blush, the coder thinks they must define all methods in a module as module functions that must be called with self.method_name(), ... they find this cumbersome, and they switch back to using a class defintion, and using only one instance of it. (A sort of psuedo-singleton class.)

                          BUT.. the egg can have a membrane inside it's shell. This membrane analogy is the anonymous singleton proxy class instance created with the following syntax:

                          module Brewsky
                            module BimTools
                            end
                          end
                          
                          module Brewsky;;BimTools;;Manager
                          
                            # module variables and constants declared here
                            MGR_VERSION ||= '1.2.3'
                            
                            @@bimmenu ||= nil
                          
                            class << self # self evaluates to the module instance
                          
                              # Everything in here acts like a class
                              #  instance BECAUSE IT ACTUALLY IS !
                          
                              # In here we can access the module @@vars directly.
                          
                              # In here we define instance methods, not module methods.
                              # But if they are public, they can be called like module
                              # functions, from anywhere outside the module.
                              
                              private
                              
                              def get_version()
                                MGR_VERSION
                              end
                          
                              # In here we can call any other method in here,
                              #  without module qualification.
                          
                              public
                              
                              def version()
                                get_version()
                              end
                          
                            end # proxy class
                          
                            # Out here we can call any of the methods inside
                            #  the proxy class directly, without qualification.
                            unless @@bimmenu
                              @@bimmenu = UI.menu('Plugins').add_submenu('BIMTools')
                              @@bimmenu.add_item('Version') { UI.messagebox("BIMTools ver #{version()}") }
                            end
                          
                          end # module Brewsky;;BimTools;;Manager
                          
                          # 99.9% of the time, there is no good reason to
                          # have any executing code outside your namespace.
                          
                          

                          πŸ’­

                          EDIT(2012-12-16): changed post title to "Why use a module instead of a class ?"

                          I'm not here much anymore.

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