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    • M Offline
      mystix89
      last edited by

      wow 😲

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      • P Offline
        pibuz
        last edited by

        Hi pals! Thank you a lot, really! The appreciation of the community means a lot to me!
        The entire scene is done with sketchup (and I wouldn't exclude the possibility to share it all in short time, if it can be useful to anyone), but some of the hipoly models included (the two plants e.g.) are obj "external references", supported by the great SkIndigo (another cool trick by Dale Martens AKA Whaat). All the rest is only a patchwork of good models I found browsing the web. I worked a little on the lamps, which were imported as 3ds files found in the websites of the specific firms (they're quite common models, easy to find). A big THANK YOU and all the credit for the books is dedicated to Teofas (drawn from the beautiful "architect's office" scene), who saved my a** once again.

        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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        • novenaN Offline
          novena
          last edited by

          wow! your work is just fantastic... could you talk a little bit about rendering times???

          http://hdzarkitektur.wordpress.com/

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          • beginnerB Offline
            beginner
            last edited by

            Executed to perfection πŸ‘
            Prefer the 2nd with lights ON

            Regards, SU 'beginner'

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            • P Offline
              pibuz
              last edited by

              Hi Novena!
              Render time was quite long, due probably to the original render high resolution (which was 8500pixels wide) and the number of light layers (one for each lightsource, so that I could adjust them during the rendering). The total rendering time was 60hours or so.
              I must say that I let it cook over my old and faithful q6600 (quad core, 2.44GHz I think), an up-to-date hardware configuration could have done it in 24 hrs I think.

              WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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              • N Offline
                ninopiamonte
                last edited by

                I've seen it already in the forum, and it was
                You just really deserve to win with that result!

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Really nice PR render, fantastic. Any chance you could share the file/model? No worries if not I reckon a few people would like the chance to see what their render engine could produce fom it is all. Really nice mate.

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                  • CarlohC Offline
                    Carloh
                    last edited by

                    woooow...that ground texture looks fantastic!!

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                    • cheddaC Offline
                      chedda
                      last edited by

                      excellent job

                      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                      • P Offline
                        pibuz
                        last edited by

                        @chedda
                        Thanks a lot!

                        @carloh
                        Hi mate! The wooden planks come from CGtextures, great texture although I had my "fun" making it seamless πŸ˜† Bump and exponent maps are directly drawn from that (2 fast passes in PS)

                        @MikeAmos
                        I'll upload the model ASAP. Keep in mind that there could be "false" geometry, used as dummy for higher poly external and internal models. Rendering with something different from Indigo will certainly produce different outputs.

                        @ninopiamonte
                        Thanks my friend. πŸ˜‰

                        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                        • C Offline
                          cuttingedge
                          last edited by

                          Great work.. I love the floor and the ceiling. Looks so natural, not flat like how I usually do it. Lighting is perfect. The only 2 things which would
                          rather not look real is the curtain nearest to the camera, and 2nd the throw pillows. Otherwise all models seem to be good enough for a perfect render.

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                          • soloS Offline
                            solo
                            last edited by

                            πŸ‘

                            Awesome render, you captured the mood well, a true homage to what a good unbiased render engine is capable of in the right hands.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • hellnbakH Offline
                              hellnbak
                              last edited by

                              One of the best I've seen on these forums πŸ‘ πŸ‘

                              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                              • P Offline
                                pibuz
                                last edited by

                                @cuttingedge
                                Hi pal! I was never convinced by the exact same things, but the time was running out and I had none to spend to fix those. They're not "photorealistic" but still "acceptable".. Maybe I'll be able to work on that in a couple of weeks. Thanks a lot by the way!

                                @solo
                                Thanks a lot mate! A compliment like this from a pro like you really flatters me.

                                @hellnbak
                                Thanks a lot!

                                WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                • john2J Offline
                                  john2
                                  last edited by

                                  wow!!. Indigo render produces such awesome effects!! πŸ‘ superb!! i thought vray was the most photorealistic one. πŸ˜‰

                                  Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Excellent render. Indigo, huh? Wow.

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      Congratulations on winning the competition!

                                      my SketchUp gallery

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                                      • john2J Offline
                                        john2
                                        last edited by

                                        @bryan k said:

                                        Excellent render. Indigo, huh? Wow.

                                        indigo was taken for granted. vray was making a lot of noise. looks like indigo is an underdog in realistic rendering. πŸ‘

                                        Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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                                        • N Offline
                                          ninopiamonte
                                          last edited by

                                          Congrats! Pibuz
                                          You've just won the competition.

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                                          • P Offline
                                            pibuz
                                            last edited by

                                            @ ninopiamonte
                                            Hi mate! Thanks a lot!

                                            @ John2
                                            ..indeed, unbiased renderers are usually able to compute the most realistic scenes, as far as I know, because they trace the light reflections without "shortcuts", thing that the biased renderers instead do. BTW, the final result is what that counts, and I simply find me more familiar with the unbiased render engines.

                                            @ Cotty
                                            Thanks my friend! I always follow your wonderful Artisan creations with interest!

                                            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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