Figured Mahogany
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Kurt, I usually make the photos myself and no, they aren't stretched. The photo is of an entire board. The material on the left is 5-1/2 feet long and a little over 13 inches wide. If the pieces in the model are smaller than the material, I don't need a different image for each piece in the model. I can pick out different regions of a single image to use on different pieces. Since for this material I have five different pieces from the same log, I can use some of all of them but very often I can get most of a model textured with just one image. Many of my textures are around 10-14 feet long so that's a lot of wood to choose from.
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Splendid...
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@unknownuser said:
Nice Dave, just one thing how do you find images of wood that nice without having to stretch it to much to match the length of piece in your drawing and do you use a different image for each piece in the drawing? I know that was two things sorry.
Thanks Kurt
You can take a couple of these pieces and make a longer texture in Photoshop by joining them and blending the joint. If the piece is that large you are not going to see it that close anyway in a picture, if the joint is not super.
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That's true, Peter. The proverbial board stretcher. Fortunately I don't need it very often
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Beautiful...
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@dave r said:
I don't know why the dowel holes appear to be illuminated from inside.
Perhaps back faces?
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What do you mean? As in exposed back faces? Never! I don't leave faces reversed in my model and they aren't in this one. I did a higher level render; 8 instead of 7 and they rendered a bit darker but they are still kind of light for holes.
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Just a little test trying your method out Dave.
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Nice. How long is the "board" image?
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Its a standard 2"x8"x8'
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That's beautiful Dave. Do you ship the kits? Prefinished?
Nice board Kurt. -
So Kurt, did you take a photo? Or did you use some other method? What species?
Peter, sure, some assembly required.
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Found it on the web and its pine. I'm not sure I have the "make your on material" thing right tho. Where talking about adjusting the size here Dave or doing something different? If this is right do you save each material like this to be used in other models?
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When I create new materials, I know at least one of the dimensions of the board from which the image is made. So in the case of my figured mahogany, I know the length of those images is 66 inches. I don't know the width of those images but it doesn't matter. In SketchUp I draw a rectangle with that known length. Since the width isn't important, I just make it something convenient. In the case of the mahogany images, they are vertical so I drew the rectangles on the ground plane with their long direction parallel to the green axis. these rectangles automatically take care of the size of the material. I import the image as a texture clicking in the lower left corner and dragging to the opposite end. Don't drag to the opposite corner or the dimension will be incorrect.
That's all there is to it. You could apply the material to any face and then edit its dimensions in the dialog as you show but I think my method is easier. Although my first image shows the five material images at different widths, when I imported them, I drew a single 66"-long rectangle and made four copies of it. If you wait to edit the materials after they've been imported, you would have to hit every one. Well, that assumes you have more than one you are importing.
FWIW, the original images are of unfinished wood. I add the finished color by painting a layer in the image editor with a stain color and adjusting its transparency until I'm happy with the appearance.
By the way, that cherry material that comes with SketchUp ought to be about 6 inches square and not 6 feet. Even so, it isn't very convincing.
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Cool that means I'm on the right track because that basically what I done. Thanks Dave
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You are on the right track, then.
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@unknownuser said:
I don't know why the dowel holes appear to be illuminated from inside.
How is made the material in Kerkythea?
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I replaced the material with one from the plastic set. Then I replaced the orange color with the mahogany texture image. I find the process works well and it is an easy way to add some shine to the surfaces. My last render didn't seem to show the glow in the holes all that much and I'm fine with that.
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