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    • pilouP Offline
      pilou
      last edited by

      Maybe this can interest you (for PC)
      Sketchup to Rhino or any Nurbs programs : format OBJ to format 3Dm πŸ˜‰

      It's a free Prog "Obj23dmWireframe" made by Michael Gibson the creator of Moi β˜€
      (unzipp it)

      Just export your model from SU in OBJ format by the TIG OBJ_Exporter (if you have just free version of SU)

      Then launch the "Obj23dmWireframe" prog!
      You have 2 choices

      • each segments will became a simple line (without double)
        or more interesting!
      • each planes faces will become a closed polylines! So can be easily a face in a Nurbs prog! πŸ‘
        And of course can be filleted etc... 😎

      Can of course works with any "obj file"! πŸ˜‰
      But don't take obj files like OBJ Zbrush file (millions of polygons) πŸ˜’

      Walk Man OBJ
      Walk Man 3DM

      http://moiscript.weebly.com/uploads/3/9/3/8/3938813/3531936.jpg?598


      su_3dm.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • S Offline
        sepo
        last edited by

        @unknownuser said:

        Yeah solidworks is windows as well. Rhino uses the same manifold 3D as solidworks ? And, will it be OK for injection moulding, I know it does nurbs as I have used it in Uni

        Rhino is good for injection moulding, rapid prototyping etc. You will have to make sure that nurbs surfaces do not have naked edges...means you have to produce clean geometry.
        Btw Rhino has been used a lot in industry to convert 3rd party files to solidworks geometry.
        As Pilou says MOI is as well good option for .3DM.

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        • C Offline
          congellous
          last edited by

          Thanks guys, I have Rhino up and running

          In some tests the STL and IGES files exported from Sketchup have various holes and anomalies and come in as meshes even after SU SOLID plug has made them water tight solids

          Is there a process for sorting this out, I'm trying the "fill holes" Join, weld tools etc just wondered if anyone had a process

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          • pilouP Offline
            pilou
            last edited by

            Why not try the process 3 posts above with the little prog of conversion?
            Sketchup --> OBJ --> 3DM --> Rhino ?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • C Offline
              congellous
              last edited by

              @unknownuser said:

              Why not try the process 3 posts above with the little prog of conversion?
              Sketchup --> OBJ --> 3DM --> Rhino ?

              I'm on a Mac though ??

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              • S Offline
                sepo
                last edited by

                you should be able to import SU directly into rhino. saying that I am not sure if imprter is implemented in beta.

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                • C Offline
                  congellous
                  last edited by

                  Yeah I can get geometry into Rhino from sketch up as polygonal mesh

                  Is there anyway I can make this into a manifold or start creating the surfaces onto the model in Rhino, I suppose this is what spaceclaim does.....

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                  • S Offline
                    sepo
                    last edited by

                    There are some plugins but I believe they are mostly windows for now....
                    Have a look at here.
                    http://wiki.mcneel.com/rhino/meshtonurb

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      I'm on a Mac though ??

                      Use an emulator, virtualisator... πŸ˜‰
                      Or send me your file by PM if not top secret with something like Mediafire

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • C Offline
                        congellous
                        last edited by

                        @unknownuser said:

                        @unknownuser said:

                        I'm on a Mac though ??

                        Use an emulator, virtualisator... πŸ˜‰
                        Or send me your file by PM if not top secret with something like Mediafire

                        I might take you up on that Pilou thankyou

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                        • pilouP Offline
                          pilou
                          last edited by

                          No problem! πŸ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • C Offline
                            congellous
                            last edited by

                            Just to highlight the limitations, and don't get me wrong I'm a sketchup affection ado

                            OK here is the panel when I run SU Solid it messes it up, the Round corner plug in looks great but has created many anomalies. Solid inspector finds loads of problems but
                            I don't know what they are : if you delete the geometry and draw it back it still has the problem and the face has to go there ??

                            The result is that Protomold and firstcut won't even look at it and said that Sketch up files are unusable
                            Larger manufacturers are more then happy to fix it themselves but when your spending $40 k for tooling I'm sure there not

                            If anyone can help please


                            hex panel 002.jpg

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                            • D Offline
                              d12dozr
                              last edited by

                              Its sounds rough, but you may just have to redraw it in a NURBs based program.

                              I'm learning Solidworks for this very reason - its usually easier just to start over in a manufacturing compatible modeling app. Luckily I have access to Solidworks at a local makerspace, so I don't have pony up 5K or whatever it costs for a license, but there are cheaper alternatives.

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • D Offline
                                d12dozr
                                last edited by

                                BTW, if you need to fix holes in an STL exported from Sketchup, use this: cloud.netfabb.com

                                Its awesome - just upload the STL, and in a few mins you can download the cleaned version. πŸ‘

                                3D Printing with SketchUp Book
                                http://goo.gl/f7ooYh

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                                • C Offline
                                  congellous
                                  last edited by

                                  @d12dozr said:

                                  Its sounds rough, but you may just have to redraw it in a NURBs based program.

                                  I'm learning Solidworks for this very reason - its usually easier just to start over in a manufacturing compatible modeling app. Luckily I have access to Solidworks at a local makerspace, so I don't have pony up 5K or whatever it costs for a license, but there are cheaper alternatives.

                                  I thought as much especially as I'm on Mac. I have tried the free Rhino version but it's not the full package and isn't very stable. I have Maya on trial but it's basic modeling is a steep learning curve....

                                  Thanks Anywayz

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                                  • C Offline
                                    congellous
                                    last edited by

                                    @d12dozr said:

                                    BTW, if you need to fix holes in an STL exported from Sketchup, use this: cloud.netfabb.com

                                    Its awesome - just upload the STL, and in a few mins you can download the cleaned version. πŸ‘

                                    looks like a cool service I'll give it a whirl thanks

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                                    • D Offline
                                      driven
                                      last edited by

                                      http://www.punchsoftware.com/p-24-viacad-pro-v7.aspx
                                      also look at SharkFX8,

                                      I had an FX7 extended trial (with full import/export enabled) to output iges files for a pitch...

                                      It worked really well, but I didn't get the job, so didn't buy.

                                      Download the trial, then email the developer [Tim?] and ask to extend import/export for testing, worth a shot.

                                      john

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • S Offline
                                        stevegatz
                                        last edited by

                                        Driven, you have the right idea. There is no need to redraw.

                                        Download the free and fully-operational 14-day trial version of ViaCAD 2D/3D from Punch! software. Here is a current link...

                                        http://www.punchcad.com/p-9-viacad-2d3d-v8.aspx

                                        ViaCAD 2D/3D can 'import' native Sketchup V7 files and many others including (but not limited to) file types that are important to us like STL, STEP, and DWG/DXF!

                                        So please note...if you are using SU V8 or higher, (until ViaCAD updates their software) you will need to do a SaveAs V7 on your model first or ViaCAD will not import the file. ViaCAD does not warn you when you try to open SU V8. Basically, nothing appears on the screen and there are no failure notices. So make sure you SAVEAS V7 first. SU free version allows you to SaveAs all of its older file formats.

                                        Make sure you check the 'Facets to NURBs' checkbox of the SU import dialog.

                                        Once your model is in ViaCAD 2D/3D, choose Export from the File menu, then choose from the wide variety of file formats, including ACIS (SAT), Adobe Illustrator, BMP, CGM, DWG/DXF, EPS, Facet, FACT, IGES, JPG, RAW, STEP, STL, Text, Viewpoint Media, FRML, and Wavefront OBJ. I only tested a couple of these.

                                        My only minor complaint is that ViaCAD software does not provide any sort of clue when an export process fails. A log file would have saved me some time in determining problems with my SU models.

                                        Basically, this is a fantastic piece of CAD software and the $99 price is well-worth it if you need to export your SU files to a solid-model file type like I did. MAC users can rejoice also as they have a MAC version as well.

                                        ViaCAD appeares to be a highly capable 2D and 3D package for those looking for something affordable. I hope to dig into it more over time. It appears to be well-conceived and even has the push-pull method for shape manipulation that Sketchup help make famous.

                                        Have fun.

                                        Steve

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                                        • D Offline
                                          driven
                                          last edited by

                                          Hi Steve,

                                          glad you found it useful, at the time I was 'playing' ViaCad didn't have all the import export features (which have come down from Shark).

                                          Shark itself is fantastic, but way more than I need, so I may give VC a go myself.

                                          I found the forum and developer to be really open to questions, so ask about SU V8 importer, he may have a Beta kicking around, also I think there would be a log, you could ask how to expose it...

                                          good luck

                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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