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    Concept kitchen - big island and tea pot

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    • C Offline
      cmoreink
      last edited by

      Found some image in a magazine and decided to model and render. The kitchen rack and the floor is my original concept. SU 7 + Vray only, no photoshop or any other pp work. There is no interior lights at all.
      Looking for some CC.
      cheers


      dlugakuchnia5.jpg


      dlugakuchnia6.jpg


      dlugakuchnia4.jpg

      my portfolio

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      • H Offline
        Hussel Hann
        last edited by

        Hi Pawel...

        the model is nicely done and the rendering is also good. 👍

        try to find a dust particle on the floor but to no avail... 😆
        one thing that I would like to comment is the kitchen looks like it was build in the middle of nowhere. 😳
        Adding some fencing and something on the table top/island might be a good idea. just my 2 cents...I'm a noob though.

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        • J Offline
          japc
          last edited by

          Hi Pawel!
          I like the overall concept of the kitchen.
          In my opinion you should try to control a little better the reflection of the ground and add some grain to the walls to simulate some light absortion.
          There's something strange about the scale of the teapot!

          http://www.arquitecturas-paralelas.pt

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          • C Offline
            cmoreink
            last edited by

            Hi Joaocharrua, you are totally right. I'm still learning vray. How do I add some grain to the wall to simulate some light absorption? Or on the other hand, how can I get rid off the grain in my renderings?
            Yes, the teapot is pretty big. I'm testing the strength of the kitchen rack 😉 jk. (I did it on purpose)
            cheers

            my portfolio

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            • C Offline
              cmoreink
              last edited by

              Hi Hussel, a cleaning lady (she's really good at what she does) just swept the floor that's why you can not find any dust 😉
              You are correct, for the final I will add some fencing and some detail to the island.
              Yes, the house is in the middle of nowhere, the area is under a development.
              Thanks for your CC.

              my portfolio

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              • J Offline
                japc
                last edited by

                I´m not a vray expert but i think you should add a bump map to simulate some material texture on the walls, like stucco per example. The same concept should be applied on floor.

                http://www.arquitecturas-paralelas.pt

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