First commercial render... comments please!
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The model itself looks good. But I'm missing some bump- and specularmaps and work on materials to make it look more real.
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@jo-ke said:
The model itself looks good. But I'm missing some bump- and specularmaps and work on materials to make it look more real.
I'm guessing you mean more bump on the street and walls? Where/what would you suggest for specular effect and which materials could use work?
What do you think of the viewpoint / entourage etc.?
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With your input, this post could be even better π
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