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    Model and render this: Glass brick/block

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    • HieruH Offline
      Hieru
      last edited by

      I had a bit of time this afternoon to do some work on this. I started out modelling a basic glass block, but sort of overdid the modelling. I could have just kept things simple (push/pull, follow me and some rounded edges), but working from a 2D CAD drawing I was determined to be as accurate as possible and basic modelling was proving a pain when it came to the concave centre profile.

      In the end I decided that Artisan was the best tool for the job:

      GlassBlockSU3.jpg

      And here's a test render - checking the caustics and deformation:

      Block1.jpg

      I then set up a rough room/scene to test some lighting ideas:

      BlockRoom.jpg

      So with all the above shaping up, I've now got a good idea of what I want to do for my final scene.

      www.davidhier.co.uk

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      • cheddaC Offline
        chedda
        last edited by

        Looking good Heiru, especially the modelling although i suspect it's overkill, how does your machine behave with all those poly's, especially when you have multiple instances ?

        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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        • HieruH Offline
          Hieru
          last edited by

          As expected SU grinds and groans under the strain. Even the Thea exporter has trouble when using my preferred settings.

          For this exercise I'll stick with the high poly model, but I've already modelled something simpler for real-world situations.

          www.davidhier.co.uk

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          • HieruH Offline
            Hieru
            last edited by

            I'm not quite happy with this, but I think this will be my last attempt at the challenge.


            Bathroom.jpg

            www.davidhier.co.uk

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            • dereiD Offline
              derei
              last edited by

              @hieru said:

              I'm not quite happy with this, but I think this will be my last attempt at the challenge.

              What render engine did you used? I like the caustics very much!

              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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              • HieruH Offline
                Hieru
                last edited by

                The whole idea was based around the caustics, so I'm glad you like the effect.

                The scene was rendered using Thea.

                www.davidhier.co.uk

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                • R Offline
                  Roger
                  last edited by

                  The see through bathtub works well with the candles. Add a little wine and some flamenco playing over hidden speakers.

                  http://www.azcreative.com

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                  • dereiD Offline
                    derei
                    last edited by

                    @roger said:

                    The see through bathtub works well with the candles. Add a little wine and some flamenco playing over hidden speakers.

                    And a chick !! (be sure is not the kind with feathers ๐Ÿ’š ) ๐Ÿ‘

                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                    • jason_marantoJ Offline
                      jason_maranto
                      last edited by

                      @hieru said:

                      I'm not quite happy with this, but I think this will be my last attempt at the challenge.

                      Excellent model and rendering! ๐Ÿ‘ ๐Ÿ‘

                      Best,
                      Jason.

                      I create video tutorial series about several 2D & 3D graphics programs.

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                      • HieruH Offline
                        Hieru
                        last edited by

                        Thanks Jason ๐Ÿ‘

                        I know it could do with a bit more work (mostly on the design of the room), but it was a fun exercise.

                        www.davidhier.co.uk

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                        • E Offline
                          Ecuadorian
                          last edited by

                          My try, using Lumion. Glass was warped using good old Sandbox tools. I created two variations, distributed them in a checkerboard pattern and then randomly rotated most blocks.


                          glass-block-lumion.jpg


                          SUview.jpg

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

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                          • L Offline
                            Lepas
                            last edited by

                            Sorry for refloating this topic, but I'm wondering if it could be possible to gather the skp files of each entry in order to download them :-9

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