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    Audi r8

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    • F Offline
      fabiorossi
      last edited by

      I follow with great attention the development of Blender, in particular as regards the rendering engine that this program take advantage, so I tested this model of Audi R8 captured and assembled with parts from the warehouse by Google, then I exported from Sketchup8 the obj model, the engine used is the internal, and the lighting hdri, since "cooking" 1 minute


      audi rs8a1.jpg


      audi rs8c1a.jpg

      my blog
      http://progettin3d.blogspot.com/

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      • jo-keJ Offline
        jo-ke
        last edited by

        is this rendererd with blender?

        very good result!

        http://www.zz7.de

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        • F Offline
          fabiorossi
          last edited by

          @jo-ke said:

          is this rendererd with blender?

          very good result!

          yes, it's blender 2.61


          stamp 1.jpg

          my blog
          http://progettin3d.blogspot.com/

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          • S Offline
            ScottPara
            last edited by

            The HDRI looks nice as does the lighting. I am not sure if you did anything to the materials but they need some tweaking to really show off the ability of the render engine. The shadow is quite a bit off as well.

            Scott

            Love the fact that some HATE my avatar.....

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            • F Offline
              fabiorossi
              last edited by

              @unknownuser said:

              The HDRI looks nice as does the lighting. I am not sure if you did anything to the materials but they need some tweaking to really show off the ability of the render engine. The shadow is quite a bit off as well.

              Scott

              It's true, the materials aren't the best; the materials are that the library has by default by engine blender ;it's possible to improve them πŸ˜‰

              my blog
              http://progettin3d.blogspot.com/

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              • boofredlayB Offline
                boofredlay
                last edited by

                Very nice result.

                http://www.coroflot.com/boofredlay

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Very nice. Indeed. πŸ‘
                  So, you're following blender development. But you didn't try cycles?
                  Cycles is what you're asking and go for this. My advice.
                  Now, you may think that it's still alpha and you can't combine a hdri this way. It's possible though. Have a look here.
                  http://visfxblender.wordpress.com/2011/12/26/project-6-beep-boop-bop-a-love-story/
                  A very nice animation/test and an excellent video tut.
                  cheers.

                  BTW if you're facing problems on how to export SKP to blender, please fill free to ask me.

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                  • F Offline
                    fabiorossi
                    last edited by

                    @michaliszissiou said:

                    Very nice. Indeed. πŸ‘
                    So, you're following blender development. But you didn't try cycles?
                    Cycles is what you're asking and go for this. My advice.
                    Now, you may think that it's still alpha and you can't combine a hdri this way. It's possible though. Have a look here.
                    http://visfxblender.wordpress.com/2011/12/26/project-6-beep-boop-bop-a-love-story/
                    A very nice animation/test and an excellent video tut.
                    cheers.

                    BTW if you're facing problems on how to export SKP to blender, please fill free to ask me.

                    Yes I know the potential of cycles which is essentially a rendering in real time; blender currently has some of the most powerful rendering engines including internal engine implemented especially in the speed; so it isn't a real time but it's possible to try different settings in a short time

                    my blog
                    http://progettin3d.blogspot.com/

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      @unknownuser said:

                      Yes I know the potential of cycles which is essentially a rendering in real time

                      Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
                      Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

                      BTW shinny materials in cycles are superior. The best around.

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                      • F Offline
                        fabiorossi
                        last edited by

                        hdri lighting up


                        R8 1a.jpg

                        my blog
                        http://progettin3d.blogspot.com/

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                        • F Offline
                          fabiorossi
                          last edited by

                          @michaliszissiou said:

                          @unknownuser said:

                          Yes I know the potential of cycles which is essentially a rendering in real time

                          Not exactly. Developers of cycles are sitting on a goldmine software. Cycles is a real time preview renderer but it's also a physically correct engine (essential for animation). On extreme settings is not fast either. But can handle cuda (GPU) and is fast enough. Much faster than kerky based solutions.
                          Blender internal isn't fast at all, neither supports GI. Not good for archi vis, maybe some exteriors and still not great.

                          BTW shinny materials in cycles are superior. The best around.

                          I fully agree with you, however, perhaps because cycles is still in alpha release, I haven't seen impressive archiviz examples around the net.Do you know some goods examples to show me?

                          my blog
                          http://progettin3d.blogspot.com/

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            Something like this?
                            http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
                            It was some fast render, just experimental.
                            I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
                            Neither your car image is archivis scene so, here's mine, using cycles.
                            http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

                            But my question is this.
                            Do we have a decent way to export SU projects to blender? With textures or without them.
                            I know much about it but 'decent' means something else πŸ˜†

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                            • F Offline
                              fabiorossi
                              last edited by

                              @michaliszissiou said:

                              Something like this?
                              http://blenderartists.org/forum/attachment.php?attachmentid=159702&d=1320515852
                              It was some fast render, just experimental.
                              I can't search for what you're asking now, there lot of fine examples. Not possible for blender internal engine anyway.
                              Neither your car image is archivis scene so, here's mine, using cycles.
                              http://dl.dropbox.com/u/24090090/Vol3Nep.jpg

                              But my question is this.
                              Do we have a decent way to export SU projects to blender? With textures or without them.
                              I know much about it but 'decent' means something else πŸ˜†

                              the sense of this post is not to wish to demonstrate that the internal blender render engine is better than cycles ;on the contrary, just because I know the enormous potential of the cycles I wanted to test the good old internal engine blender for fun.
                              with regard to decent export from SketchUp,I have always exported obj format model textured without problems


                              R8 SU.jpg

                              my blog
                              http://progettin3d.blogspot.com/

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                Exporting using what?

                                1. you own the pro version
                                2. you use the free ruby obj exporter.
                                3. a third party on line method.

                                In any case vertices aren't welded. You can't apply smoothing.

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                                • F Offline
                                  fabiorossi
                                  last edited by

                                  @michaliszissiou said:

                                  Exporting using what?

                                  1. you own the pro version
                                  2. you use the free ruby obj exporter.
                                  3. a third party on line method.

                                  In any case vertices aren't welded. You can't apply smoothing.

                                  I use free ruby obj exporter and I can smooth the geometry!......sometimes I get the impression that we are talking about different software.... πŸ˜„

                                  my blog
                                  http://progettin3d.blogspot.com/

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    In blender/edit mode/select all[A]/[W] menu/remove doubles. How many removed? this welds these vertices.
                                    No, we're not talking about different software. The whole community noticed this. SU exports non welder vertices.

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                                    • F Offline
                                      fabiorossi
                                      last edited by

                                      scottpara,
                                      thanks for the advice and compliments for the works, but there is a fundamental difference between showcases and cycles: you buy the first but the second .....................is freeeeeeeeeeeee!!

                                      my blog
                                      http://progettin3d.blogspot.com/

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                                      • S Offline
                                        ScottPara
                                        last edited by

                                        Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                                        Love the fact that some HATE my avatar.....

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                                        • F Offline
                                          fabiorossi
                                          last edited by

                                          @unknownuser said:

                                          Understood although free does not always equate to best. I was just trying to show a low cost ($995) solution for great quality rendering with a built in real time solution that works.

                                          Scott believe me, no one doubts about the ability to Showcase but if you take a look around the net to looking for cycles tutorials you will be amazed!

                                          my blog
                                          http://progettin3d.blogspot.com/

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                                          • S Offline
                                            ScottPara
                                            last edited by

                                            Does cycles offer a real time solution?

                                            Things I REALLY like about showcase:
                                            Alternatives (huge feature)
                                            Behaviors (accepts rigging from Maya)
                                            Real time rendering (done right).

                                            Love the fact that some HATE my avatar.....

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