V5 Beta MOI 3D on MAC / PC April 2022 !
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yes, it's a true gem
New version of the _array3d speed*2!
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Nice! I got Subdivision to work thanks very much mate!
I just need to work out how well a subdivided solid exports.....when I export to OBJ or STL it seems to go quite jagged even at high resolution/poly.
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Example, image, files ?
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It's OK I'll sort it out. All the mesh previews look unsmoothed when uploaded to the 3D printing websites. It's more noticeable in the first image....it could be because i'm trying to subdivide and then punch holes/fillet afterwards and it causes a messy mesh. The fillets are a different resolution to the subdivided mesh so some conflict will occur. I'll get there I'm just being silly.
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VoronoΓ― Diagram by Max Smirnov
Select Voronoi: Name it, Select Polygon: name it
Select Voronoi's lines
Call Boolean Inter
Click Polygon
Et voilΓ ! -
does it work in 3D?!
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You can make yet some things with it! (and it's work in progress! )
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There is a [ missing from your link mate
One day, i swear, there will be a plugin where you just click "apply pattern" and then BOOM it's done! Whatever voronoi/tessellation you like. Just couple of clicks!! One day!!!
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FatLines by Max Smirnov
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Delcorners by Max Smirnov
Voronoi, Delcorners, Flow -
Smirnov is on fire! wow!
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http://www.youtube.com/watch?v=4WoHBBvpnbU
New version of Subdivision by Max!
(Trick for volumes with difficulties like here : export as OBJ with triangles
then _importObj (By Max
and voilΓ ! -
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Teasing by Max Smirnov
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A new 3.1 version of MoI (Mac version), to fix problems when running in OS X 10.11 "El Capitan"
else in few days!
We can make the same with Artisan!
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Subdivision Beta 8
"Open Surfaces"
by Max SmirnovPig By Max Smirnov
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