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    Chrome Balls with Shaderlight

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    • G Offline
      Goonster
      last edited by

      Here is my go at making some chrome balls using SU8+Shaderlight. As I only have the free version of Shaderlight and am restricted to 640x480 size renders I decided to just render the balls and the glass base, then add the background in Paint.Net .

      http://i530.photobucket.com/albums/dd349/G00nster/My Sketchups/ChromeBalls.png

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      • mitcorbM Offline
        mitcorb
        last edited by

        Good job considering the limitations you are working with. I long to test this out myself if I ever get new hardware. 👍
        Shaderlight appears to be a very fine application. And yes, I did see the thread comparing VRay and Shaderlight.

        I take the slow, deliberate approach in my aimless wandering.

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