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    Question regarding Sketchy physics

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    • P Offline
      picuser
      last edited by

      Hi everyone,
      I just want to ask if I can embed my animation in sketchup physics (eg. robotic arm simulation) to another programming language like C# or somehow make my animation standalone(out from sketchup IDE) and make ways to control the motion/actions to a keyboard? If it is possible please give the steps. And if not can you give possible ideas that might work to what I'm trying to achieve?

      thanks and regards,
      picuser

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      • M Offline
        mptak
        last edited by

        This thread has a bit of a related discussion though it is a bit of a jury rig to have the c++
        write and read from an intermediary file. I too am interested in blending sketchy physics with C++ with the only problem being my completely inadequate knowledge of....C++.

        http://forums.sketchucation.com/viewtopic.php?f=61&t=35210

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        • M Offline
          Mr.K.1
          last edited by

          Easiest way to make it a standalone animation is by recording a video.

          Otherwise you first need to find/write the code for a C# or C++ game engine and then try to transfer the models into that.

          My suggestion is to find an existing standalone game engine(Source, Unreal, Cryengine,...) and try to import SU models into that, I'm sure there are plenty of tutorials on that but I haven't done anything like it.

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          • P Offline
            picuser
            last edited by

            @Mr.K.
            Thanks for the information, I will try what you've suggested here.

            Regards,
            picuser

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