Question regarding Sketchy physics
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Hi everyone,
I just want to ask if I can embed my animation in sketchup physics (eg. robotic arm simulation) to another programming language like C# or somehow make my animation standalone(out from sketchup IDE) and make ways to control the motion/actions to a keyboard? If it is possible please give the steps. And if not can you give possible ideas that might work to what I'm trying to achieve?thanks and regards,
picuser -
This thread has a bit of a related discussion though it is a bit of a jury rig to have the c++
write and read from an intermediary file. I too am interested in blending sketchy physics with C++ with the only problem being my completely inadequate knowledge of....C++. -
Easiest way to make it a standalone animation is by recording a video.
Otherwise you first need to find/write the code for a C# or C++ game engine and then try to transfer the models into that.
My suggestion is to find an existing standalone game engine(Source, Unreal, Cryengine,...) and try to import SU models into that, I'm sure there are plenty of tutorials on that but I haven't done anything like it.
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@Mr.K.
Thanks for the information, I will try what you've suggested here.Regards,
picuser
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With your input, this post could be even better π
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