Maxwell ruin
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I havent used maxwell for a while.this is a version of a previous model uploaded a while back,modeled in sketchup and rendered in maxwell 1.7.I used a hdri for lighting and all vegetation is photoshoped.The image was taken thru a few filters like bleach pro and a couple of others to finish.I like adding cars/reflective elements to my images primarily to catch the lighting,especially if Im using hdri.The original image was also taken thru a denoiser filter but run a couple of times Specifically over the car to get a bigger contrast .
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Holy moly, is that a still from a movie?
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Attached is an extended image of the same view.Ive played around with adding some dirt maps in photoshop and just adding more "grunge".What I want to do next is add some broken glass to the windows and,If I can,rust up the car a little bit in photoshop.
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The texturing is top notch. Looks great.
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Nice work, man! I'd love to see a raw JPG from sketchup, one RAW from Maxwell and the final one after photoshop...
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Andretbms,Bryan K
attached is a step by step from sketcup to final image.As you can see,the original maxwell image was washed out and had quite a bit of noise on it.needless to say there are numerous layers in the finished photoshop file,not because of the planting but I like to overlay the final image on top of itself numerous times and play with the blending,selectivley erasing as I go.Often this results in a "happy accident" i.e something turns out different to what I expected but also better than I expected.An example is the 2nd image where I wanted to add some ivy to the top of the wall.It didnt turn out any good but I discovered if I change that layer to overlay and reduce the opacity -hey presto- "plant staining" along the top of the wall.
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Nice work David! The forground especially looks TRICK!
Looks like those shutters to the upper floor could use some damage though!
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