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    Scooby Doo and Shaggy

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      There're better tools for sculpting pete.
      But the whole scene is brilliant. A fine composition from a talented man. Great use of simple texture on wood only. I love the SU 2d layout. πŸ‘ πŸ‘ πŸ‘

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      • marvins_dadM Offline
        marvins_dad
        last edited by

        Looks great! Marvin is still my favorite, but hard to believe this is in SketchUp.

        My Gallery

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        • daleD Offline
          dale
          last edited by

          You're having way too much fun! Wow

          Just monkeying around....like Monsanto

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          • pilouP Offline
            pilou
            last edited by

            Dynamic animal! β˜€

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • soloS Offline
              solo
              last edited by

              Thanks guys, it's always appreciated to get positive feedback.

              Michal said:

              @unknownuser said:

              There're better tools for sculpting pete.

              I agree,there are many great apps out there, some even free. However I really enjoy the challenge of using SU, I know it can be clunky and awkward to create organic models but SU is so much fun.

              Today as I await new work (more like hope all my bids get accepted) I decided Scooby needs Shaggy.

              All the same tools were used.

              Shaggy and Scooby.jpg

              Shaggy and Scoob1.jpg

              Shaggy and Scooby2.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • boofredlayB Offline
                boofredlay
                last edited by

                Shaggy has an amazing resemblance to you Pete. Great work.

                http://www.coroflot.com/boofredlay

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                • N Offline
                  nomeradona
                  last edited by

                  @unknownuser said:

                  Shaggy has an amazing resemblance to you Pete. Great work.

                  hahaha great eyes.

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • soloS Offline
                    solo
                    last edited by

                    Thanks guys.

                    The head was a little higher poly than I hoped to achieve as I needed to use the sculpt tools to get a likeness then reduce, as much as I could with 'smooth selection' and polyreduce.


                    Shaggy.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • david_hD Offline
                      david_h
                      last edited by

                      ZOINKS!

                      Rice Rob RETE! RI'm RO Ronored! *use your scooby voice as you read this. .. itll make sense.


                      scoobydoo2.jpg

                      If I make it look easy...It is probably easy

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                      • D Offline
                        deanlegg
                        last edited by

                        Question for you Pete
                        How do start out on one of these masterpieces ? Start like you showed us with the evil mouse, or make a block and then sculpt away at it
                        I'm getting better but have trouble with the sculpt and smooth tools

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                        • soloS Offline
                          solo
                          last edited by

                          @unknownuser said:

                          How do start out on one of these masterpieces ? Start like you showed us with the evil mouse, or make a block and then sculpt away at it

                          Another difficult question, I spend a lot of time pondering this also every time I get an idea for a new model. If it's a cartoon character I usually start with an initial pose, I have a bunch of saved proxy's that I reuse, like the one below, where I have the arm, leg, foot, abdomen and head in separate groups for posing, then stitching and manipulating. The proxy's are created in a way that I have the ability to bend them at certain points without destroying them.

                          I then subdivide, add detail, simplify (Artisan reduce poly or just use Artisan smooth feature) Then add more detail and repeat the reduction until I have what I'm looking for.

                          proxy man.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • soloS Offline
                            solo
                            last edited by

                            An update.


                            scooby and shaggy on railcart.jpg

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • D Offline
                              d12dozr
                              last edited by

                              These cartoon models are great, Pete.

                              I appreciate the little tips about Artisan too! Hopefully in a year or two I can make something with it worth showing off πŸ˜„

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • M Offline
                                mimarhamza
                                last edited by

                                @solo said:

                                Thanks guys.

                                The head was a little higher poly than I hoped to achieve as I needed to use the sculpt tools to get a likeness then reduce, as much as I could with 'smooth selection' and polyreduce.

                                Good job Solo You still can use polyreduce for cheeks and forehead as these parts are more flat than others and one question
                                Do you have a symmetry axis for head to make a companent and mirror?

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                                • soloS Offline
                                  solo
                                  last edited by

                                  @unknownuser said:

                                  Do you have a symmetry axis for head to make a component and mirror?

                                  No, I for some reason cannot get the symmetry to work how I would like it to.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • D Offline
                                    deanlegg
                                    last edited by

                                    Hi Pete
                                    I don't want to hijack this thread, but is this what you mean?


                                    sds bike frame.skp

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                                    • D Offline
                                      deanlegg
                                      last edited by

                                      Sorry should have been this one


                                      sds bike frame.skp

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Looks great, and yes that's about it.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          @unknownuser said:

                                          Shaggy has an amazing resemblance to you Pete. Great work.

                                          Just what I thought too.

                                          Pete, they look great, but I think you should try to make a lowpoly version with nice edge loops before subdividing to get an even nicer model. Just my two cents...

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            "edge loops" ? huh? what plugin is that? My mesh is so mangled I doubt I'd ever get looping.

                                            I have a way to reduce it better... Deep Exploration, I did reduce it 30% with no loss in detail.
                                            I even reduced my SDS version of Wiley by 60% and smoothed it with Artisan for pose rigging.

                                            scooby shaggy and coyote.jpg
                                            Click on image for larger view.

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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