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    Lower cost rendering programs

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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      Nice output ๐Ÿ‘

      Glad you like it.

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • GaieusG Offline
        Gaieus
        last edited by

        Yes, I do. Sometimes however I feel that as an admin here, I should not express my preferences. But then who knows?

        Gai...

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        • arail1A Offline
          arail1
          last edited by

          @gaieus said:

          Yes, I do. Sometimes however I feel that as an admin here, I should not express my preferences. But then who knows?

          Admittedly, that could be an issue. I'm not sure what's appropriate. Cheerleading for a program as a user is different than cheerleading as an admin. It might give the appearance that Sketchucation is giving an official endorsement and that would be wrong.

          I spoke to someone on the phone this morning who wanted advice on a rendering program and the conversation opened up a whole other avenue of thought.

          On the basis of my very limited knowledge I suggested he try Twilight and dissuaded him from any of the more complex programs because he wasn't clear where he wanted to go with this. He's a designer / builder and he's not sure if he just needs a good renderer to show his work or he's going to follow a path similar to mine and leave shop work behind and try to make his living off his computer. If he was sure that his days of actually building were behind him I would suggest V-Ray or Thea. (I use modo but that's sort of a whole other thing.)

          But when you're starting out it would seem that a program like Twilight is a relatively inexpensive way to get the basics down and, if you hit a wall up ahead, your cost to get there will have been pretty minimal and you'll have learned a lot of useful information that you can then take with you to V-Ray or one of the higher end programs when you need to expand your abilities. Alternately, you might get to a plateau where you find that the cheaper program does everything you need and you won't have spent six or seven hundred dollars for functionality that you'll never use.

          So we could break this general topic down into different categories of questions:

          What renderer produces the most extraordinary images (let the brawl begin)
          What renderer is the easiest to produce the most extraordinary images (the brawl spills out into the parking lot)
          What renderer should you own for those occasions when you need to get something out the door quickly (my original question)
          What renderer should you start with if you're not sure how much rendering you're going to need to do in the future (my friend's question)

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          • srxS Offline
            srx
            last edited by

            Gai
            @unknownuser said:

            Did you know that after setting up your scene and materials in Twilight, if you export it to XML (originally for Kerkythea use), you can open that XML file in Thea and more or less everything comes through without the need for further tweaking?

            Yes I know that. I tried it with Kerkythea, but "more or less" is IMO more tweaking, because the material, light system is different itc. This way one doesn't use Thea's advanced features out of the box, and that would be my goal...and of course it is not in SketchUp window, like Twilight is...we are "tuned", waiting for new su2thea ๐Ÿ˜„

            www.saurus.rs

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            • GaieusG Offline
              Gaieus
              last edited by

              True, lights do not get through this way to Thea - but you can always just export and merge lights.

              However indeed the new exporter should be the real solution!

              Gai...

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              • MatteM Offline
                Matte
                last edited by

                I didn't notice anyone mention shaderlight? I played with it only breifly and thought it might have promise, but I do not yet know much about the rendering game yet. What do you more experienced rendering folk think of it?

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                • P Offline
                  pitrak
                  last edited by

                  @matte said:

                  I didn't notice anyone mention shaderlight? I played with it only breifly and thought it might have promise, but I do not yet know much about the rendering game yet. What do you more experienced rendering folk think of it?

                  I've played with both Shaderlight and Twilight. IMO Shaderlight was too limited. The realtime preview is a plus. But on all other areas, Twilight wins I think. The fact that you cannot use your own bumpmaps is a big downside to shaderlight. That might change in the future, but for now it is too limited to grow into I think.
                  With Twilight you can make more progress over time. And if you've reached the limits, you can add kerkythea or thea.
                  I have bought Thea just before the price went up, and I'm planning to buy twilight soon. I thinks I'll use twilight most of the time. But with the quality materials over there on the Thea forum, I should really expand my (yet to be explored...) rendering skills to thea asap.

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    There's a 64-bit version of Kerkythea on the way. I'd say that's good news for prospective Twilight users. ๐Ÿ‘

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                    • E Offline
                      Ecuadorian
                      last edited by

                      Pick up to three:

                      -Low cost
                      -Photorealistic
                      -Fast render times
                      -Good SketchUp integration

                      You can't have it all.

                      -Miguel Lescano
                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                      • srxS Offline
                        srx
                        last edited by

                        Ecuadorian, do you know which one to remove for Twilight?

                        www.saurus.rs

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          All four applies for TWR - actually... ๐Ÿ˜„

                          Although some perhaps will start arguing about "Fast render times", I'd say; it all depends on your scene/model, the materials used, lightning, wether you're using one of the biased or unbiased presets and - of course - how fast your computer is... ๐Ÿ˜‰

                          Others may debate the "Low cost" and we need to acknowledge that although 99,00 USD is a low price to many, the price is high for many people in other parts of the world...

                          My statement is, that compared to other render applications, all of the above points applies for TWR... ๐Ÿ˜‰
                          So... It's impossible to say exactly which one to leave out from the list, since it will depend on the individual person...

                          If I personally had to leave out one, it would be "Fast render times"...
                          To me it's also a little fuzzy... Fast... Compared to what...??
                          To me it's fast, to others it's Acceptable, while others again may find it slow...

                          Cheers
                          Kim Frederik

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