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    What the? Why is it doing THAT?

    Scheduled Pinned Locked Moved SketchyPhysics
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    • m.wendtM Offline
      m.wendt
      last edited by

      Okay, I have another "How Come?" question. Now I'm not sure if this link is acceptable as an explanation as I'm trying out screen recorders right now as well, but here goes:

      http://screencast.com/t/OryquJ2yuAp

      Okay, so to expand a little bit here, I have a large 'pile' of tested water slide pieces (as you can see a small slice of to the right of the screen in the above clip), all of which work fine (tubes and half pipes) without any bumps, but all are useless if I can't get a solid/smooth hill to start off or end with, and it's only with the hill when I have this 'invisible bump' issue... so what in the world is happening here? I've remade all sections until I got sick of doing that and made one big one (seen in the clip)... but still the same problem occurs. I made a new one in a new file - same thing. I restarted my computer. I even re-installed Sketchup! Anywho, I really hope someone has an answer for me here because this is really quite frustrating. 😠 Please??? Thank you!

      -Matthew

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      • B Offline
        Builder Boy
        last edited by

        Can you post the .skp file?
        Also, how are you animating the ball? sketchyphysics?

        All my plugins

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        • M Offline
          Mr.K.1
          last edited by

          http://sketchup.google.com/3dwarehouse/details?mid=4162677214573a97902101d8ae99a1a9&prevstart=0
          I have seen your warehouse model, and the issue is quite simple, face orientation.
          You probably know Sketchup has front/back sides of faces (one white the other blue-ish), best way to see them is going to View -> Face Style -> Monochrome.
          Well staticmesh uses these orientations aswell, so the front(white) side is solid and the back side will be ignored.

          And your tubes seem to be quite mixed, so sometimes the ball will sink in and sometimes it will roll on top of the tubes(and the bumps come from those transitions), if you orient all the faces in the same direction it will all be fine (select all faulty faces -> right-click ->Reverse faces).

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          • m.wendtM Offline
            m.wendt
            last edited by

            Wow. Thank you Mr.K (John, is it?)! I'll give that a go today. Have a good one.

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            • m.wendtM Offline
              m.wendt
              last edited by

              It all works fluidly and wonderfully now! Thank you so much. I'll upload another file once I get one done that it built and runs with SP. Have a good one

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