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    Kitchen design

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    • CAntonisC Offline
      CAntonis
      last edited by

      Hi to you all.
      Well after designing a lot of "this and that" , this past months, and no render, I decided to give it a go! So I modelled this kitchen (and one sitting room that I ll post later some time when my render completes)! After a few attempts and a lot of tutorials about rendering, it all came down to this! Please comment freely, as always! Comments and critic are always welcome!!!


      Kitchen

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      • V Offline
        Vicspa
        last edited by

        IMHO, I'd like to see a little more contrast, and something that always bothers me are "bad tangents" like the background mountain lining up with the slat on the window. I know, it's no big deal, maybe bkgd should be slightly out of focus. very nice oveall. 👍
        What render are you using?


        Untitled-1.jpg

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        • S Offline
          Speaker
          last edited by

          I think that there is not enought light coming from the window. And why is that ceiling so high?

          http://www.youtube.com/user/latvietis1234

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          • olisheaO Offline
            olishea
            last edited by

            could mask out the window and easily brighten it....got a shaderlight feel to it, i'm probably wrong though.

            oli

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            • CAntonisC Offline
              CAntonis
              last edited by

              @olishea said:

              could mask out the window and easily brighten it....got a shaderlight feel to it, i'm probably wrong though.

              Mask the window? How can I do that? Could you advise me on how to achieve that goal?
              After my rendering completed there was NO postpro done on the scene!
              Thanks for the comments

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              • CAntonisC Offline
                CAntonis
                last edited by

                @unknownuser said:

                IMHO, I'd like to see a little more contrast, and something that always bothers me are "bad tangents" like the background mountain lining up with the slat on the window. I know, it's no big deal, maybe bkgd should be slightly out of focus. very nice oveall. 👍
                What render are you using?

                You really saw a detail there, I wouldn't have seen it! But I guess I don't really mind... after all it could happen, couldn't it? For the contrast, I think you are absolutely right, it is kind od low lighted isn t it?Like, more light should come from that window! And the renderer is Vray

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