Kitchen design
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Hi to you all.
Well after designing a lot of "this and that" , this past months, and no render, I decided to give it a go! So I modelled this kitchen (and one sitting room that I ll post later some time when my render completes)! After a few attempts and a lot of tutorials about rendering, it all came down to this! Please comment freely, as always! Comments and critic are always welcome!!!

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IMHO, I'd like to see a little more contrast, and something that always bothers me are "bad tangents" like the background mountain lining up with the slat on the window. I know, it's no big deal, maybe bkgd should be slightly out of focus. very nice oveall.

What render are you using?

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I think that there is not enought light coming from the window. And why is that ceiling so high?
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could mask out the window and easily brighten it....got a shaderlight feel to it, i'm probably wrong though.
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@olishea said:
could mask out the window and easily brighten it....got a shaderlight feel to it, i'm probably wrong though.
Mask the window? How can I do that? Could you advise me on how to achieve that goal?
After my rendering completed there was NO postpro done on the scene!
Thanks for the comments -
@unknownuser said:
IMHO, I'd like to see a little more contrast, and something that always bothers me are "bad tangents" like the background mountain lining up with the slat on the window. I know, it's no big deal, maybe bkgd should be slightly out of focus. very nice oveall.

What render are you using?You really saw a detail there, I wouldn't have seen it! But I guess I don't really mind... after all it could happen, couldn't it? For the contrast, I think you are absolutely right, it is kind od low lighted isn t it?Like, more light should come from that window! And the renderer is Vray
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