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    Ancient Roman trade ship -- need sails help

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    • A Offline
      agamemnus
      last edited by agamemnus

      So.... I am still working slowly on my Roman trading ship. Except for the rigging/tackling and sails, I have nearly everything finished.

      I am looking for someone to help me finish my model, either with suggestions or direct modeling. Does anyone have any suggestions/offers of help on sail and rope construction?

      Some more info:
      This ship length is about 47m, so it is on the larger end of the ships of the time, something like a grain ship going between Rome and Egypt. Most trade ships were between 10-20 meters.

      The hull isn't curved (like most designs/mosaics) and the oar control mechanism is speculative. I still need to add a few minor details on the ship (individual supporting planks on the deck sides and a lower wooden support system for the rudders), but it's ready to receive tackling and sails.

      The current parts are exact/precise and geometrically detailed, which is very important to me. I am designing this ship to act as a complete model for a much more simplified ship model. The simplified model will be in a game about the Roman Empire I am making, for which I will post more details about later.

      Edit 2: I decided to remove the ship model and post some screenshots instead. If you want to look at it I will pm you a link.

      Edit 3: Finished details and did some more tweaking -- see last 2 pictures.


      p7.png


      p8.png


      p9.png


      p10.png


      p11.png

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      • daleD Offline
        dale
        last edited by

        Do you have a graphic of the sails and rigging you can post. That way we can get an idea about what will be involved to model it.
        Cheers

        Just monkeying around....like Monsanto

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        • soloS Offline
          solo
          last edited by

          As Dale suggested, show us an image of how you would like the sails and we can help you from there.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • A Offline
            agamemnus
            last edited by

            Here are a few images I found on the internet. They are all a bit different... the first two don't seem too great. The last one is fairly accurate I think. (edit: except that it's about 3-5 times smaller than my ship)


            roman cargo (1).jpg


            ship diagram.jpg


            03-Roman%20ship.jpg


            Marciana_Alta_-_Modell_r%C3%B6misches_Transportschiff_1_smaller.jpg


            04.merchant_ship.jpg

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            • olisheaO Offline
              olishea
              last edited by

              TIG's extrude tools would be perfect here....or perhaps curviloft

              oli

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              • A Offline
                agamemnus
                last edited by

                I guess the sails themselves aren't a big issue.

                The ropes are harder. Ideally, I need to be able to easily set/modify the curve along the red and green planes whilst keeping the whole thing a cylinder/tube -- perhaps 3, 4, 5-sided.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Cool project, Agamemnus. For the sails, I would also suggest TIG's tools. Before those, I used to use SoapSkin and Bubble but TIG's are great for this now.

                  What's the issue with the ropes? With some arcs (or maybe beziers) they should not be a problem.

                  (I am extremely interested both in the model - although currently I have so much to do that it would only be a teaser to have a closer look - and the Roman game you are working with so - maybe in a different topic - you could tell more)

                  Gai...

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi,

                    The first time I made the sails with Curviloft.

                    Charly


                    Sail3.jpg


                    Sail2.jpg


                    Sail1.jpg

                    He who makes no mistakes, makes nothing

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                    • A Offline
                      agamemnus
                      last edited by

                      charly -- how did you make the ropes, especially the curved part around the wood plank thingoes?

                      Gaieus -- might post about my game later this week. I'll send you the model link. Beware though... the ship should really be slightly curved and it is probably way bigger than it was historically, thus necessitating the entirely theoretical and probably incorrect rudder control system.

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                      • L Offline
                        liam887
                        last edited by

                        @agamemnus said:

                        charly -- how did you make the ropes, especially the curved part around the wood plank thingoes?

                        Follow me tool would be an easy way for the ropes following a helical path? thats what I would do anyway I guess.

                        VISIT MY ONLINE GALLERY
                        http://www.robotsvdinosaurs.com/

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi Liam and Agamemnus,

                          the ropes are not perfect. At first i made a spiral and some copies (DrawHelix1.4) and scaled it and than i used Tube along path.

                          Charly

                          He who makes no mistakes, makes nothing

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                          • G Offline
                            gistman
                            last edited by

                            Those sails are looking pretty good. I found this piece of software (I think it was this one...) years ago before there were plugins like curviloft. I messed around with it some and made some very sexy shapes and at that time, SUv4 or 5 was slow importing very high poly .dxf's.

                            404 Not Found

                            favicon

                            (www.sailcut.com)

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                            • A Offline
                              agamemnus
                              last edited by

                              I think perhaps they are slightly too small.... I increased the main sail size by about 10% width/height/depth... updating the images as we speak.

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                              • A Offline
                                agamemnus
                                last edited by

                                Sails and masts more or less done (used curviloft for sails, very informative icons and easy to use!). Took some shortcuts... I duplicated and resized the main sail and beam to create the front sail and beam. No rope, either... it was tiring enough to make the sails, masts, and beams... 😞

                                Now I need to convert 17429 faces into perhaps 1700 faces at most. 👊

                                Edit: with the bigger sails, complete fantasy has (probably taken over). At current measurements, the main sail is 12.8m high and 16m long. The main mast is 20m high and starts at a width of .76m, ending (at the mast "cap") at .34m. The ship itself is 47.5m long. (not counting the front sail and masts)


                                ship overview.png


                                ship overview back.png


                                ship from angle with lines.png

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