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    Bobby Bubble - Artisan [SDS2]

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    • boofredlayB Offline
      boofredlay
      last edited by

      Ever since I saw the character Bobby Bubble by Patrick Beaulieu a few years ago I wanted to model him in SketchUp. Until Artisan I have been unsuccessful.

      No other plugins used, just native SU and SDS2 (Artisan).
      27,517 polygons, 14,749 without the bubbles.
      I spent a couple days playing with it here and there. Maybe 5 hours total.
      Rendered with Twilight.

      BBRender04.jpg
      BBRender05.jpg

      And here are the wires.
      BBRWires01.jpg
      BBRWires03.jpg

      http://www.coroflot.com/boofredlay

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      • D Offline
        d12dozr
        last edited by

        Wow...who would have thought this possible in SU? Great work, Boo πŸ‘

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • Mike LuceyM Offline
          Mike Lucey
          last edited by

          Eric .... I worry about you sometimes πŸ˜’ Great work though πŸ‘

          Support us so we can support you! Upgrade to Premium Membership!

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          • boofredlayB Offline
            boofredlay
            last edited by

            Thanks Marcus.
            No need to worry Mike, I am severely twisted. Oh, did I mention that I worked on that one in front of the mirror.

            http://www.coroflot.com/boofredlay

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            • Bryan KB Offline
              Bryan K
              last edited by

              πŸ˜† I like.

              See my portfolio at https://delphiscousin.blogspot.com/

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              • StinkieS Offline
                Stinkie
                last edited by

                Me too. πŸ‘

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                • pilouP Offline
                  pilou
                  last edited by

                  Funny dribbling! πŸ’š

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • D Offline
                    dedmin
                    last edited by

                    @unknownuser said:

                    Thanks Marcus.
                    No need to worry Mike, I am severely twisted. Oh, did I mention that I worked on that one in front of the mirror.

                    πŸ˜† πŸ˜† πŸ˜† πŸ˜†

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                    • DanielD Offline
                      Daniel
                      last edited by

                      Great modeling/texturing/rendering, Eric.

                      My avatar is an anachronism.

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Thanks guys. It was fun making this little guy.

                        http://www.coroflot.com/boofredlay

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                        • Mike LuceyM Offline
                          Mike Lucey
                          last edited by

                          @unknownuser said:

                          Oh, did I mention that I worked on that one in front of the mirror.

                          Now I'm really worried! πŸ˜„

                          Support us so we can support you! Upgrade to Premium Membership!

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                          • jenujacobJ Offline
                            jenujacob
                            last edited by

                            wow! πŸ‘ πŸ‘
                            i am curious to see the proxy u made!

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              Thanks Jenu.

                              Here you go.


                              MonsterProgress1.jpg


                              MonsterProgress2.jpg

                              http://www.coroflot.com/boofredlay

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                              • jenujacobJ Offline
                                jenujacob
                                last edited by

                                okay... that looks simple enuff!!! πŸ˜„
                                thanks fred!

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                                • S Offline
                                  Solidseal
                                  last edited by

                                  just curious

                                  How long is SDS2(artisan) busy with working things out from proxy to model?

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                                  • boofredlayB Offline
                                    boofredlay
                                    last edited by

                                    I am not sure I fully understand your question Solidseal.

                                    From beginning to end I spent probably 5 hours but most of that was trying to figure out how I wanted to approach the shapes. Since I have made this now and if I wanted to model it again it might only take me an hour.

                                    If you are asking how long it took the proxy to calculate from step 2 to step 3 in the image below it was only a few seconds.


                                    MonsterProgress2.jpg

                                    http://www.coroflot.com/boofredlay

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                                    • S Offline
                                      Solidseal
                                      last edited by

                                      Hmm cannot see the image ..
                                      But I understand πŸ˜„

                                      have you ever tried to make the same model using SDS(1) πŸ˜„ and see the difference with SDS(2)

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                                      • boofredlayB Offline
                                        boofredlay
                                        last edited by

                                        Well there is a big difference. Once I subdivide the mesh I did quite a bit of sculpting and vertex editing to get the final shape which cannot be done with SDS1, only Artisan.

                                        http://www.coroflot.com/boofredlay

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                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          Here is an example of the vertex select and move tool on this subdivision.
                                          Vertex1.jpg

                                          http://www.coroflot.com/boofredlay

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                                          • boofredlayB Offline
                                            boofredlay
                                            last edited by

                                            And here is a look at the sculpt and smooth brush.

                                            Sculpt1.jpg

                                            http://www.coroflot.com/boofredlay

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