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    Maxwell real time Preview launched - YEAH!

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    • RichardR Offline
      Richard
      last edited by

      Next Limit is pleased to announce the release of Maxwell Render version 2.5. This free update for Maxwell Render 2.x clients includes many exciting improvements and new features. These include:

      · New Maxwell Fire interactive technology - available inside plug-ins and Maxwell Studio

      · Sub-Surface Scattering improvements in both quality and performance

      · Numerous workflow improvements including new scripting functions, new command line options and parameters, and networking improvements especially for running animations.

      · as well as many other fixes and improvements

      A full list of What´s New in version 2.5 can be found at http://www.maxwellrender.com

      The most significant new feature in version 2.5 is Maxwell Fire –Fast Interactive Rendering. Maxwell Fire is an interactive tool which provides instant results while setting up a scene. Now Maxwell Render users can preview scene lighting and materials in seconds. And unlike other interactive style render solutions, Maxwell Fire is:

      · Compatible with ALL Maxwell Render materials and features

      · A truly interactive workflow – integrated in plug-ins and Maxwell Studio

      · Entirely CPU based - no additional hardware required

      · No extra cost – it is not a separate add-on application, and is a free update for Maxwell Render 2.x clients.

      This new interactive tool was first revealed earlier this year at Siggraph2010, and Next Limit is now proud to announce the first roll-out of Maxwell Fire in Maxwell Studio, and the plug-ins for Maya, 3dsMax, Rhino and SolidWorks.

      (Other plug-ins will see the addition of Maxwell Fire in the coming weeks and months where possible subject to SDK limitations.)

      The release of Maxwell Fire continues Next Limit´s strategy to build on Maxwell Render´s position as the leader in render quality by adding new and innovative solutions to improve the workflow and interaction between user and render output at both pre- and post-processing stages

      Tested and BRILLIANTLY seamless!

      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Cool, that looks great Richard. Thanks for the update!

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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