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    Move a Parallel Camera

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      Does appending a call to view.refresh (at the end of the code,) have any effect ??

      I'm not here much anymore.

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      • J Offline
        Jim
        last edited by

        No, no difference.

        I did notice that when I switch back to a Perspective Camera, the camera jumps way back.

        Hi

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          OK.. and what happens when you switch back to Parallel ?

          I'm not here much anymore.

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            A few other questions:

            Do these have any effect?

            view.invalidate()

            view.dynamic=true

            I'm not here much anymore.

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            • J Offline
              Jim
              last edited by

              Neither has nay effect.

              Hi

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Maybe change to perspective mode, then move, then jump back to parallel? Or do that on a camera that is not active_view and then apply that camera to the active view?

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • J Offline
                  Jim
                  last edited by

                  Yep, thanks. I can make something work. I guess at this point I am curious to understand what's going on.

                  Hi

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @chris fullmer said:

                    Maybe change to perspective mode, then move, then jump back to parallel?

                    That is what I meant when I asked:
                    @dan rathbun said:

                    OK.. and what happens when you switch back to Parallel ?

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      Solved.

                      This code works no matter what mode the camera is in, AND resets the mode back to the previous mode. (See ### bracketed statements that I added.)

                      zoomtest.rb

                      <span class="syntaxdefault"></span><span class="syntaxcomment">#<br /><br /></span><span class="syntaxdefault">module SU_Test<br /><br />  </span><span class="syntaxcomment">#<br /><br /></span><span class="syntaxdefault">  def self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">zoomtest</span><span class="syntaxkeyword">()<br /></span><span class="syntaxdefault">    factor </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> 0.5<br />    model </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model<br />    view </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_view<br />    c </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> view</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">camera<br />    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">    cp</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">perspective</span><span class="syntaxkeyword">?<br /></span><span class="syntaxdefault">    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">    t </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">target<br />    e </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">eye<br />    up </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">up<br />    vec </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> t </span><span class="syntaxkeyword">-</span><span class="syntaxdefault"> e<br />    vec</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> vec</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length </span><span class="syntaxkeyword">*</span><span class="syntaxdefault"> factor<br />    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">    c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">perspective</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">true if cp</span><span class="syntaxkeyword">==</span><span class="syntaxdefault">false<br />    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">    c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">-</span><span class="syntaxdefault">vec</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> t</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> up</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">    c</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">perspective</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">false if cp</span><span class="syntaxkeyword">==</span><span class="syntaxdefault">false<br />    </span><span class="syntaxcomment">###<br /></span><span class="syntaxdefault">  end<br /><br />  unless defined</span><span class="syntaxkeyword">?(@</span><span class="syntaxdefault">LoadedOnce</span><span class="syntaxkeyword">)==</span><span class="syntaxstring">'instance-variable'<br /></span><span class="syntaxdefault">    </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">LoadedOnce</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">false<br />  end<br /><br />  def self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loaded_once</span><span class="syntaxkeyword">()<br /></span><span class="syntaxdefault">    </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">LoadedOnce<br />  end<br />  <br />  def self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loaded_once</span><span class="syntaxkeyword">=(</span><span class="syntaxdefault">arg</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">LoadedOnce</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">arg<br />  end<br /><br />end </span><span class="syntaxcomment"># module<br /><br /></span><span class="syntaxdefault">  unless SU_Test</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loaded_once</span><span class="syntaxkeyword">()<br /></span><span class="syntaxdefault">    </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">    UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">menu</span><span class="syntaxkeyword">(</span><span class="syntaxstring">'Plugins'</span><span class="syntaxkeyword">).</span><span class="syntaxdefault">add_item</span><span class="syntaxkeyword">(</span><span class="syntaxstring">'Zoom Out Test'</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> SU_Test</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">zoomtest</span><span class="syntaxkeyword">()</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">    </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">    SU_Test</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loaded_once</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">true<br />    </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">  end<br /></span>
                      

                      I'm not here much anymore.

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                      • J Offline
                        jhauswirth
                        last edited by

                        You need to use camera.height in parallel mode.

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                        • J Offline
                          Jim
                          last edited by

                          @jhauswirth said:

                          You need to use camera.height in parallel mode.

                          Thank you, that works.

                          Hi

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