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    Neoaxis game system SketchUp plugin

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    • A Offline
      Anjin
      last edited by

      Hi All,

      At Anjin we're developing a plugin to export content direct into the Neoaxis game system. If you are interested the beta is available here at http://www.anjin.biz/blog/?p=59 .

      You may have heard of Ogre3d the game engine, well Neoaxis takes its brilliant technical foundation and layers on top a very good graphical interface to easily create maps and edit game resources. For non commercial use Neoaxis is free and for an Indie license is a very small amount ($100 I think?) Full shadowing is included unlike Unity3d.

      Testers welcome, in fact the plugin seems to work just fine so we are really looking for any unusual problems now.

      Anjin.

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      • numbthumbN Offline
        numbthumb
        last edited by

        Thanks for the info - any possibility of making some kind of interactive content using SketchUp sounds very interesting to me. I guess I´ll have to dust off my Non-Commercial SDK and give it a try. Although with my programming skills... 😕
        Looking forward to further development!

        Comfortably numb...

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        • J Offline
          Jim
          last edited by

          I'm not sure what your talking about. Can you say what the purpose is, or why folks might be interested?

          Hi

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          • numbthumbN Offline
            numbthumb
            last edited by

            Sorry Jim, I am not sure who you are referring to, but this is what I had in mind.
            A possibility of exporting from SU to game engine could be interesting to some people, I guess.
            There are some other plugins that serve the same purpose of exporting levels/models from SketchUp into game engines like Unity, CryEngine and Source:
            http://www.playuptools.com/
            http://developer.valvesoftware.com/wiki/SketchUp_Source_Tools

            Comfortably numb...

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