Two images (museum design)
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These have a very nice comfortable feel to them.
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Tx,
I visited your blog, nice work and also very nice links to other blogs.I see you are rather happy with SU 8. I haven't updated yet but wondered if there are any speedimprovements. I am actually doing an animation and wondered if it had any use to get the update.
Francois -
I like these..nice..you look like you have some sort of film grain on these correct?, have you tried adjusting the curves in PS or is this washed grey look what your going for? Dont get me wrong tho they look good.
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The washed gray is what I meant to do but the weird grain is done by reducing the filesize in Aperture.
There is more of our work to see here, all iluustration done with Sketchup, Modo and Maxwell.
http://www.fillieverhoeven.nlWhat I like very much in about Maxwell is that it renders SU's 2 point perspective. In the plugin I used a white hdri (skydome) and the sun and two light emitters and a clouded sky background. I added a light roughness to the glass in the roof to make the shadows even softer. Maxwell does a gret job in getting the light well balanced without much effort. The new plugin for Sketchup to Maxwell is amazingly well made and makes rendering Sketchup models for design purposes extra fun.
Francois -
Mate nice job to be working on!
For me the lighting ambient v's direct needs to be more dramatic, the flooding of light is not adding to the mood! In the first image the left side light angle is making the camera angle to seem off vertical. The second for me needs the side walls cropped, with them there the shot looks like the taker just got as far to the corner as possible to capture all - not attempting a nice angle.
Cheers Richard
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Hi Richard, I knew you would check things here too.. Just a matter of time.. tx for stopping by.
The flooding of light is typical for us Dutch, we rarely have that and so this museum takes advantage of such conditions even though the work exhibited will be ruined ...
You are right about the camera position, too far back and since this is SU we can just alter the size of the space and stay were we are..
Isn't the new Maxwell plugin a great prize for those that have stayed with Maxwell from the beginning.
And do you know a nice app to make a simple but rendered animation of a SU model.Francois
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Great sense of scale and all round feel, you almost feel the need to whisper.
Only thing that I'm wondering is if sunlight should be directly hitting the displayed artwork, I thought that it would fade or dry out paintings.
I have seen a quick video on the new Maxwell exporter and must say it does look awesome.
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@frv said:
Isn't the new Maxwell plugin a great prize for those that have stayed with Maxwell from the beginning.
And do you know a nice app to make a simple but rendered animation of a SU model.Mate I love it, such a streamlining to the process, though I have had to change some workflows with V2 not so much due to the plugin but lighting groups now done by material. And when you are quanity anal like me keeping materials to a mimimum that has been a little let down.
The great thing we have now is a plugin developer who thinks way beyond what we could wish for, some of the functionality I could not have dreamt of but now couldn't do without. Add to that the responsiveness to any issues and ongoing wishes. It's not the service we've been use too and seriously from any developer more almost than expected. I'm gonna call my first born JD!
Mate re the animation, not sure your after a renderer or a editor? I know sony have released a lite version of sony vegas which I saw a great review and from memory it was about a 100bucks. You could use SU's fog feature with native animation export to get a nice artistic feel! And if you ran two exports with the sun located differently on each export utilise two video tracks blended to achieve some slight rendered effect (see my SU > PS scale model render technique for an idea there). I did an animation a few years ago which utlised fog to some effect that may conjour some ideas. Check here!
http://forums.sketchucation.com/viewtopic.php?f=81&t=16735&hilit=+product
Mate this was generated prior to the ability to animate SU's fog so some cool things can undoubtedly be achieved now.
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You almost feel the need to whisper...... great comment.
The top one is more dramatic and classical while the bottom one is more modern and a little more open. The drama in the top one is achieved by the small opening to next space and the heavy straight beams ensuring valueable stuff beneath them is well protected. The high ceilings in both images do 90% of the desired look and feel of the space. I think you can just make a white box in SU with a floorplan 12 x 12 m and make it 15 m high and you have a museum in notime. I have seen some of SANAA's work doing just that.
But to be clear, this is our own little digital museum, no clients that we know of is considering to give us the resources to actually build it. And so, we can all rest assured the sun can't do any harm to our Modo sculptures and paintings..
Richard, tx for the animation advise. I am doing an office interior animation all done in SU. I export an image sequence at 1024x768 and use Quicktime pro to assemble these images into a Quicktime movie at 30fps for about 3 to 5 minutes. I still find it hard to make the whole movie fluent. I use a camera at 21mm focal distance. Shadows off and with the sun for shading I adjust the lighting to make sure faces are not too dark.
Francois -
@frv said:
Tx,
I visited your blog, nice work and also very nice links to other blogs.I see you are rather happy with SU 8. I haven't updated yet but wondered if there are any speedimprovements. I am actually doing an animation and wondered if it had any use to get the update.
FrancoisSorry for the late response.
Thanks for the comments.
Yes I am happy with SU 8. As far as speed improvements, no not really. There are many new tools for the pro version which I like and use quite a bit now. You can have both 7 and 8 running on your machine so go ahead and DL the free version and see for yourself if you see any improvements for your animations.Cheers.
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