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    Render This - Chair Loft

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    • jarynzlesaJ
      jarynzlesa
      last edited by


      chair.png


      chair2.png

      http://www.vizualizaceschodiste.mypage.cz/

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      • S
        Starling75
        last edited by

        @jarynzlesa said:

        :sketchstatic:

        Zázračné žárovky - magic bulbs 😄

        http://www.starlingarch.cz

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        • Rich O BrienR
          Rich O Brien Moderator
          last edited by

          Chair_Loft_Thea_3.png

          Chair_Loft_Thea_3_PP.png

          Playing with Thea Displacement. By playing, i mean fudging. At least the floor looks ok... 😒

          Download the free D'oh Book for SketchUp 📖

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          • F
            floor
            last edited by

            Hello my try !!


            Scene 3.jpg


            Scene 4.jpg

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            • J
              JCA131
              last edited by

              Twilight and Photoshop... a little too grainy, but I stopped the render after 20 minutes or so.


              chair test1.jpg

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              • Large_BlackL
                Large_Black
                last edited by

                Hi to all,
                so this is my try!

                I've used Vray for render the final image, after that some PS for level, contrast, color, AO, DOF, glow.
                Hope you like it, c&c welcome as all

                http://img87.imageshack.us/img87/276/final1h.jpg

                Ciao

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                • holmes1977H
                  holmes1977
                  last edited by

                  EPRIC render

                  Exaggeration makes a dull story better.

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                  • Chris FullmerC
                    Chris Fullmer
                    last edited by

                    Yeah, those last 3 posters really put up some awesome stuff! 👍

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • pyrolunaP
                      pyroluna
                      last edited by

                      Finally got round to also doing a little render of the Chair Loft.
                      Couldn't decide between a horizontal and a vertical, so I'll post them both.
                      Rendered in V-Ray. Tiny bit of postpro in Picasa.


                      chairloft.png.jpg


                      chairloft2.png.jpg

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                      • pyrolunaP
                        pyroluna
                        last edited by

                        Trying out Artlantis for a change...
                        Chair Loft_SketchUp.jpg

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                        • tridemT
                          tridem
                          last edited by

                          👍 lovely...

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                          • B
                            Blah11
                            last edited by

                            Decided to do a render myself, 25 minutes with keyshot

                            http://i228.photobucket.com/albums/ee18/Troopermanaic/untitled56.png

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                            • urgenU
                              urgen
                              last edited by

                              @blah11 said:

                              Decided to do a render myself, 25 minutes with keyshot

                              ...fast update your image in Photoshop(Increase brightness) 😉
                              untitled56a.png

                              --pupil forever...------

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                              • B
                                Blah11
                                last edited by

                                @urgen said:

                                @blah11 said:

                                Decided to do a render myself, 25 minutes with keyshot

                                ...fast update your image in Photoshop(Increase brightness) 😉
                                [attachment=0:1btvn2hw]<!-- ia0 -->untitled56a.png<!-- ia0 -->[/attachment:1btvn2hw]

                                thanks but thats weird when I originally posted the picture it was lighter

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                                • FletchF
                                  Fletch
                                  last edited by

                                  Basically, only tweaked materials and time of day. I also rounded some edges. Zero post pro.


                                  ChairLoft-TwilightRender.jpg

                                  Fletch
                                  3D Modeling addict. Former owner/developer of Twilight Render. sleepinggiantvisual.com

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                                  • G
                                    gregwhitfield
                                    last edited by

                                    Just thought I would chuck in this render from a new engine under development. Took approx 90s. No post-processing at all, except for having to crop it down slightly to 1600x860 so it can be uploaded to this site.

                                    ChairloftLatestGlossyCropped.jpg

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                                    • W
                                      wadoNeil
                                      last edited by

                                      @gregwhitfield said:

                                      Just thought I would chuck in this render from a new engine under development. Took approx 90s. No post-processing at all, except for having to crop it down slightly to 1600x860 so it can be uploaded to this site.

                                      [attachment=0:hg605yqc]<!-- ia0 -->ChairloftLatestGlossyCropped.jpg<!-- ia0 -->[/attachment:hg605yqc]

                                      Nice ... how many cores to do that in 90s?

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                                      • G
                                        gregwhitfield
                                        last edited by

                                        @wadoneil said:

                                        Nice ... how many cores to do that in 90s?

                                        Thanks. This was with 12 cores, but it scales pretty much linearly. Half the cores, double the time. Double the cores, halve the time. You don't have to use all available cores, of course.

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