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    Day And Night :::

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    • F
      fymoro
      last edited by

      Wow really nice image, congrats... ๐Ÿ‘
      Did you add the cars in 3ds max or it was in SU ?

      http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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      • free agentF
        free agent
        last edited by

        thanks all ๐Ÿค“

        fymoro: the cars are all max models

        sepo: after making a selection of the car paint i duplicated it then used Hue and Saturate to adjust colour, i might have also used a solid orange colour overlay to pop it out a bit.

        http://i167.photobucket.com/albums/u143/FreeAgent84/bug.gif

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        • free agentF
          free agent
          last edited by

          i added an extra night render one from the set

          http://i167.photobucket.com/albums/u143/FreeAgent84/bug.gif

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          • FrederikF
            Frederik
            last edited by

            @unknownuser said:

            i added an extra night render one from the set

            Really nice...! ๐Ÿ‘
            Can you share how you did the (not sure what they're called) ghost lights as if a car had been passing...??

            Cheers
            Kim Frederik

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            • free agentF
              free agent
              last edited by

              sure, we have some stock photographs in the office of Headlight streaks (but google works too), which i isolated (by contrasting the image and then making a white selection in the RGB channels) and then overlay in the render and set the layer to Screen or Color Dodge (add).

              The thing i like about headlight streaks is that it doesn't so much try to emulate a real photo but rather an impressionistic expression of car circulation. ๐Ÿ˜Ž

              http://i167.photobucket.com/albums/u143/FreeAgent84/bug.gif

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              • shuraS
                shura
                last edited by

                You are WOWing us mad again and get standing ovations. Deservedly!

                Concerning Sepos question about car paint, how was the selection possible without a material-ID pass?

                respect
                alex

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                • S
                  sepo
                  last edited by

                  There is Thomas's plugin which you can use to create mask for photoshop. Can't remember the name from the top of my head. Now I am not sure if that was used.

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                  • I
                    ivanscotti
                    last edited by

                    wow, really great job!
                    I love this kind of make so sharp, that creates both a hyper realistic situation and a beautiful illustration.
                    Respect and admiration ๐Ÿ‘

                    ivan


                    "With great power comes great responsibility".
                    Spiderman

                    my website: http://www.area63.it

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                    • S
                      sepo
                      last edited by

                      Yes Shura...blackout rings the bell.

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                      • shuraS
                        shura
                        last edited by

                        @ sepo : Wasn't it "blackout.rb" or am I having one too? Cant find it in my plugins...

                        edit: yep, found it here http://forums.sketchucation.com/viewtopic.php?f=323&t=15790&hilit=plugin+blackout

                        could work, but since blackout colors all geometry in black you have to delete what you don't need in your mask. luckily it doesn't color backsides.

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                        • free agentF
                          free agent
                          last edited by

                          shura: that selection wasnt difficult enough to warrant render selection pass, just plain lasso

                          i had asked thomthom to make that plugin so one could make everything black then turn the material on the object you wanted white so when u render u get a black and white selection redner, but he had refined the script after to make that automatic, in max there is another script that does a similar thing called Render Mask, but thats just click and render very handy.

                          i made a small tuto concerning the car headlight streaks.


                          Headlight streaks tuto.jpg

                          http://i167.photobucket.com/albums/u143/FreeAgent84/bug.gif

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                          • shuraS
                            shura
                            last edited by

                            Oh, sometimes it is in front of my eyes but... ๐Ÿ˜ณ
                            Making all geometry black (blackout) and then just painting the object you want to mask white. That is so much easier - thanks for this one!
                            Also thanks for the tut on light streaks, I'll remember this for my next night scene.
                            cheers
                            alex

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                            • P
                              pibuz
                              last edited by

                              Thanks a lot freeagent: your Ps tips are always a pleasure to read. And to learn ๐Ÿ˜†
                              Wonderful images: nothing too exciting after render pass only, but really quality images after the postpro phase. This always reminds me of the importance of ALL the steps of the image creating process. A barbaric postpro would have surely turned the starting render to something terrible.

                              WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                              • daleD
                                dale
                                last edited by

                                Your post pro work is making me re think process. Thanks for sharing yours.
                                The work as usual is more than just rendering, it's personal expression.

                                Just monkeying around....like Monsanto

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                                • R
                                  robert111
                                  last edited by

                                  free agent, how you export to sketchup 3d max textures with sketchup,
                                  You can share your peronnages thank you

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                                  • D
                                    Don Pepz
                                    last edited by

                                    Perfect render and nice composition.
                                    Thanks for sharing and keep up the good work ๐Ÿ‘

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                                    • FletchF
                                      Fletch
                                      last edited by

                                      Lovely renders, Freeagent, beautiful work!

                                      Fletch
                                      3D Modeling addict. Former owner/developer of Twilight Render. sleepinggiantvisual.com

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                                      • S
                                        stevebo
                                        last edited by

                                        Lovely stuff!

                                        One minor thing... the light streaks look great but it suggests a long exposure and where you have people in your scene, shouldn't a motion blur be applied to them?

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                                        • T
                                          tegman
                                          last edited by

                                          Hi,

                                          Beautifull renders!!!...I mean...WOW!!!...., may I ask what do you render and what do you add in post processing??? Basically your workflow of adding elements....I've read that you added car in Vray but what about people trees, lights...etc...and lastlly, how much time it took for complete a single picture??? (workflow time if you prefer...)

                                          Thanks in advance. Again, very great renders.

                                          Rick

                                          Architectural desktop, Sketchup, Chief Architect.
                                          http://plans-rf.blogspot.com/

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                                          • R
                                            rcossoli
                                            last edited by

                                            Really excellent work, and amazing postpro!!!! ๐Ÿ‘

                                            THREEDIMENSIONSWEB dot COM

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