Various rendering choices? -- Challenge!
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Hey Hey,
Dear Taff your stereoscopic views are so cool
I am fortunate enough to see without problem the three balls in your two stereoscopic views: the center one is splendidly in 3D deepness.
No difficulty for me to cross my eyes. I go in spirit of doing no effort and only search the focus. Back and rear a little as Olishea says and I find the third ball.++simon
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dito, the wiggle stereo is veeery cool. almost forgot about the technique, simple and effective. thanks for this interesting thread!
chers
alex -
Playing with weathered, chipped-paint material...
Kerkythea Forum - Weathered metalsTrial-and-error, to scale the texture bitmaps (color, specular & bump maps.) When I hit a good scale, the 3D-appearance of the texture really popped.
-Taff
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BOOM.......render time 15 mins!!
GPU render over CPU render which would have taken hours!!
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Liam,
Your post is a time-expenditure...
...for me!
I've been reading-up on Octane, CUDA & nVidia drivers, for the last hour.
(For my nVidia Quadro FX 1500M)
Nice renders, BTW. Any special material/lighting settings, or just click-and-render?
Are you using the free, limited-feature beta version, or the licensed/paid beta version?
nVidia? If so, which card, and which CUDA drivers did you have to install? (Surely, I don't need the entire developer's toolkit.)
-Taff
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haha do it! I downloaded the demo about 6 hours ago, done this already. Im using my mates computer which is amazingly sick! but the render I just posted took about 3 seconds and im not exaggerating! Once the intitial render was done which is what I owuld expect from kerkythea I waited 17 mins for Octane to do '16,000' passes and came up with these two bad boys lol!
Ive just stuck my red bull air-racer and USMC tumbler on for an experiment and the results where breathtaking! real time ray-tracing, depth of field and volumetric lighting is here!!!!!!!!!!!!!!!!!!!!
I am buying the retail beta in the morning...........amazing!
"Nice renders, BTW. Any special material/lighting settings, or just click-and-render?
Are you using the free, limited-feature beta version, or the licensed/paid beta version?
nVidia? If so, which card, and which CUDA drivers did you have to install? (Surely, I don't need the entire developer's toolkit.)"
I just applied a grey diffuser (30 seconds) then applied a glossy specular finish (30 seconds) and I didnt have to click render as its real time its ALREADY DOING IT CONSTANTLY!
II used a GTX480 card and im not sure about the drivers but ill find out (its my mates computer) and post asap.
Very amazing tho, a kerk render of the same standard at a low resolution is many hours this is less than 10 seconds!!! Hard to believe but just look at the pics I posted they speak for them self!Apparently 'silverlight' render with 3dsmax11 offers the same setup but more expensive of course. Ill probably get the student license for max11 anyway as its usually about £100 for a year just to test. Ill be posting the results of my Octane experience here on my blog if you want to check out how its going: http://liam887.wordpress.com/
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Hi,
Kerkythea is far from exhausted. Here just Sketchup and Kerkythea was used.
Charly
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Regarding Octane, readers should take note that it is graphics-processor dependent (nVidia CUDA.)
I found out, on the nVidia forum, that my Quadro FX 1500M is NOT a CUDA-compatible graphics card. DARN!
The newest Dell Precision laptops contain CUDA-compatible nVidia processors, and that's where the price differences play in. The top-of-the-line contains 320 CUDA processors! No wonder it's so fast.
More info on the Quadro FX Mobile processors:
nVidia Quadro FX Mobile Products-Taff
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