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    CoreMaster models (updated on 18th october)

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    • ken28875K Offline
      ken28875
      last edited by

      Very cool models. πŸ‘ πŸ‘

      I dig your tank tracks. Great job!

      Best,

      _KN

      Follow Your Dreams.

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      • Horseman04H Offline
        Horseman04
        last edited by

        May you should try Kerkythea for "Clay Renders" it is very quick.

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        • M Offline
          markbowen
          last edited by

          Hiya,

          @coremaster110 said:

          LOL πŸ˜„ It seems I model my models too late... again. πŸ˜„ But I can say that I didnt use any plugins to make it. Only circle, arc, scale and pencil tool πŸ˜›

          Here is some wireframe shots...

          http://i918.photobucket.com/albums/ad28/CoreMaster110/M35wire.png

          http://i918.photobucket.com/albums/ad28/CoreMaster110/M35wire2-1.png

          Can I show my complete newbieness here and ask - that helmet was modelled in Sketchup?

          If so then WOW how on earth did you do that using only the tools you mentioned? I don't suppose you'd be willing to show some steps on how it was done would you.

          Amazing work you have here.

          Best wishes,

          Mark

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          • M Offline
            markbowen
            last edited by

            Hiya,

            @coremaster110 said:

            LOL
            There is nothing hard about it actually it just takes some time. It took me 2 days to get that far and im willing to show u how i did it but i have to make small video because my english is not that good to explain everything.
            I actually also used push/pull, follow me and rotate tool. LOL

            Trust me your English is very very good. As far as I'm concerned you have better English than a lot of people in this country who seem more to grunt nowadays than actually say words πŸ˜‰

            Would be great to see a video when you get the chance though, that's very much appreciated.

            Best wishes,

            Mark

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              @Core

              nice modelling, keep posting updates πŸ‘

              @Mark

              solo's 'model this' thread covered that helmet and elisei gave a desciption on how it was achieved

              http://forums.sketchucation.com/viewtopic.php?f=81&t=25854&hilit=Model+this+helmet

              Download the free D'oh Book for SketchUp πŸ“–

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              • M Offline
                markbowen
                last edited by

                @unknownuser said:

                Thanks for the link. Off to take a look now.

                Best wishe

                Thanks for the link. Off to take a look now.

                Best wishes,

                Mark

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                • numbthumbN Offline
                  numbthumb
                  last edited by

                  Where did you find the blueprints?

                  Comfortably numb...

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    Great video πŸ‘

                    I notice one of the tags is 'blah' πŸ˜†

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • numbthumbN Offline
                      numbthumb
                      last edited by

                      Hooray
                      You took care virtually of everything - weld lines, MG...then those hex bolts πŸ˜‰ ... Amazing amount of details!
                      I am curious about those wire meshes on the rear deck - how did you make them?
                      Keep up the good work!

                      Comfortably numb...

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                      • numbthumbN Offline
                        numbthumb
                        last edited by

                        @coremaster110 said:

                        If u compare the places where the 2 pieces of armor meet each other LOL with a real photo u can see that my model doesnt have welds yet i still need to figure out how to make nice welds.

                        Hehe, ooops, I can see that it have no weld seams, what I really had in mind was armor plating and that toothed interlocking.
                        Modeling weld seams would certainly add another dimension of realism to your tank - I just hope SU can handle all that stuff.

                        Comfortably numb...

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                        • U Offline
                          Ultimatez 32
                          last edited by

                          Hi CoreMaster,

                          Can you share your .visopt file?
                          great models btw

                          ultimatez

                          Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                          • D Offline
                            dolphus
                            last edited by

                            Thanks for sharing the trax wire-frame view now I know that my laptop will give me notice if i attempt something similar awesome work very well done

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                            • U Offline
                              Ultimatez 32
                              last edited by

                              Hi CoreMaster,

                              You're using v-ray right? the .visopt file is the settings of your v-ray render. In the options popout, there's a 'save' button that will generate the .visopt file.

                              ultimatez

                              Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                              • numbthumbN Offline
                                numbthumb
                                last edited by

                                Well, I really envy you guys - my idea of taking a break is mostly napping.
                                BTW it looks excellent! πŸ‘

                                Comfortably numb...

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                                • D Offline
                                  dolphus
                                  last edited by

                                  Fantastic craftsmanship and detail very well done πŸ‘ πŸ‘

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                                  • F Offline
                                    FoXar
                                    last edited by

                                    Very nice gun, great detail!
                                    Hope you don't mind I did a 2min setup in KT to give it a 'shot'!

                                    5.jpg

                                    Cheers ;D

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                                    • numbthumbN Offline
                                      numbthumb
                                      last edited by

                                      CΒ΄mon Karl, donΒ΄t be so harsh on yourself - most of the time the camo paint was applied by the crews or their unit workshops according to their taste πŸ˜„
                                      Seriously, nice to have you back! Looking forward to updates!

                                      Comfortably numb...

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                                      • numbthumbN Offline
                                        numbthumb
                                        last edited by

                                        So this is a small update? I donΒ΄t dare to imagine a big one πŸ˜„
                                        This is one mean looking model, Karl. Excellent work πŸ‘ πŸ‘ CanΒ΄t wait to see it textured& rendered!

                                        Comfortably numb...

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                                        • numbthumbN Offline
                                          numbthumb
                                          last edited by

                                          Small details? You mean modeling the interior? πŸ˜„

                                          Comfortably numb...

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                                          • CoreMaster110C Offline
                                            CoreMaster110
                                            last edited by

                                            ...

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